Warrior · Spells
Browse the beta spellbook and search English ability names or observations.
Hover over a spell or open it with a tap, Enter or Space to read its description. Levels are the beta export’s learning levels; some abilities also need a talent, quest or another unlock.
Arms
Battle StanceBattle Stance
Instant1 sec cooldown
A balanced combat stance.
ChargeCharge · Rank 1
8-25 yd range
Instant15 sec cooldown
Requires Battle Stance
Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.
ChargeCharge · Rank 2
8-25 yd range
Instant15 sec cooldown
Requires Battle Stance
Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.
ChargeCharge · Rank 3
8-25 yd range
Instant15 sec cooldown
Requires Battle Stance
Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
HamstringHamstring · Rank 1
10 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
HamstringHamstring · Rank 2
10 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.
HamstringHamstring · Rank 3
10 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
Heroic StrikeHeroic Strike · Rank 1
15 Rage
Next melee
A strong attack that increases melee damage by 11 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 2
15 Rage
Next melee
A strong attack that increases melee damage by 21 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 3
15 Rage
Next melee
A strong attack that increases melee damage by 32 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 4
15 Rage
Next melee
A strong attack that increases melee damage by 44 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 5
15 Rage
Next melee
A strong attack that increases melee damage by 58 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 6
15 Rage
Next melee
A strong attack that increases melee damage by 80 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 7
15 Rage
Next melee
A strong attack that increases melee damage by 111 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 8
15 Rage
Next melee
A strong attack that increases melee damage by 138 and causes a high amount of threat.
Heroic StrikeHeroic Strike · Rank 9
15 Rage
Next melee
A strong attack that increases melee damage by 157 and causes a high amount of threat.
Mocking BlowMocking Blow · Rank 1
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowMocking Blow · Rank 2
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowMocking Blow · Rank 3
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowMocking Blow · Rank 4
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mocking BlowMocking Blow · Rank 5
10 RageMelee Range
Instant2 min cooldown
Requires Battle Stance
A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Mortal StrikeMortal Strike · Rank 1
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mortal StrikeMortal Strike · Rank 2
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mortal StrikeMortal Strike · Rank 3
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Mortal StrikeMortal Strike · Rank 4
30 RageMelee Range
Instant6 sec cooldown
A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
OverpowerOverpower · Rank 1
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
OverpowerOverpower · Rank 2
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
OverpowerOverpower · Rank 3
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
OverpowerOverpower · Rank 4
5 RageMelee Range
Instant5 sec cooldown
Requires Battle Stance
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
RendRend · Rank 1
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 15 damage over 9 sec.
RendRend · Rank 2
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 28 damage over 12 sec.
RendRend · Rank 3
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 45 damage over 15 sec.
RendRend · Rank 4
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 66 damage over 18 sec.
RendRend · Rank 5
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 98 damage over 21 sec.
RendRend · Rank 6
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 126 damage over 21 sec.
RendRend · Rank 7
10 RageMelee Range
Instant
Requires Battle Stance, Defensive Stance
Wounds the target causing them to bleed for 147 damage over 21 sec.
RetaliationRetaliation
Instant15 min cooldown
Requires Battle Stance
Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
Spearing StrikeSpearing Strike
15 RageMelee Range
Instant20 sec cooldown
Requires Two-Handed Axes, Two-Handed Maces, Polearms, Two-Handed Swords, Staves
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Sweeping StrikesSweeping Strikes
30 Rage
Instant30 sec cooldown
Requires Battle Stance
Your next 5 melee attacks strike an additional nearby opponent.
Tactical MasteryTactical Mastery
You retain up to 10 Rage when you change Stances.
Thunder ClapThunder Clap · Rank 1
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.
Thunder ClapThunder Clap · Rank 2
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.
Thunder ClapThunder Clap · Rank 3
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.
Thunder ClapThunder Clap · Rank 4
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.
Thunder ClapThunder Clap · Rank 5
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.
Thunder ClapThunder Clap · Rank 6
20 Rage
Instant6 sec cooldown
Requires Battle Stance, Defensive Stance
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
Victory RushVictory Rush
Melee Range
Instant30 sec cooldown
Instantly attack the target causing 15% of Attack Power damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Fury
Battle ShoutBattle Shout · Rank 1
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 12. Lasts 3 min.
Battle ShoutBattle Shout · Rank 2
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 23. Lasts 3 min.
Battle ShoutBattle Shout · Rank 3
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 3 min.
Battle ShoutBattle Shout · Rank 4
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 56. Lasts 3 min.
Battle ShoutBattle Shout · Rank 5
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 83. Lasts 3 min.
Battle ShoutBattle Shout · Rank 6
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 115. Lasts 3 min.
Battle ShoutBattle Shout · Rank 7
10 Rage
Instant
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
Berserker RageBerserker Rage
Instant30 sec cooldown
Requires Berserker Stance
The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Berserker StanceBerserker Stance
Instant1 sec cooldown
An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
BloodthirstBloodthirst · Rank 1
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
BloodthirstBloodthirst · Rank 2
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.
BloodthirstBloodthirst · Rank 3
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 35% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.
BloodthirstBloodthirst · Rank 4
30 RageMelee Range
Instant6 sec cooldown
Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
Challenging ShoutChallenging Shout
5 Rage
Instant10 min cooldown
Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
CleaveCleave · Rank 1
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
CleaveCleave · Rank 2
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.
CleaveCleave · Rank 3
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.
CleaveCleave · Rank 4
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.
CleaveCleave · Rank 5
20 Rage
Next melee
A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
Death WishDeath Wish
10 Rage
Instant3 min cooldown
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Demoralizing ShoutDemoralizing Shout · Rank 1
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 62 for 45 sec.
Demoralizing ShoutDemoralizing Shout · Rank 2
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 90 for 45 sec.
Demoralizing ShoutDemoralizing Shout · Rank 3
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 111 for 45 sec.
Demoralizing ShoutDemoralizing Shout · Rank 4
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 160 for 45 sec.
Demoralizing ShoutDemoralizing Shout · Rank 5
10 Rage
Instant
Reduces the melee attack power of all enemies within 10 yards by 204 for 45 sec.
ExecuteExecute · Rank 1
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.
ExecuteExecute · Rank 2
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.
ExecuteExecute · Rank 3
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.
ExecuteExecute · Rank 4
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.
ExecuteExecute · Rank 5
15 RageMelee Range
Instant
Requires Battle Stance, Berserker Stance
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.
InterceptIntercept · Rank 1
10 Rage8-25 yd range
Instant30 sec cooldown
Requires Berserker Stance
Charge an enemy, causing 25 damage and stunning it for 3 sec.
InterceptIntercept · Rank 2
10 Rage8-25 yd range
Instant30 sec cooldown
Requires Berserker Stance
Charge an enemy, causing 45 damage and stunning it for 3 sec.
InterceptIntercept · Rank 3
10 Rage8-25 yd range
Instant30 sec cooldown
Requires Berserker Stance
Charge an enemy, causing 65 damage and stunning it for 3 sec.
Intimidating ShoutIntimidating Shout
25 Rage10 yd range
Instant3 min cooldown
The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.
Piercing HowlPiercing Howl
10 Rage
Instant
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
PummelPummel · Rank 1
10 RageMelee Range
Instant10 sec cooldown
Requires Berserker Stance
Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
PummelPummel · Rank 2
10 RageMelee Range
Instant10 sec cooldown
Requires Berserker Stance
Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
RecklessnessRecklessness
Instant30 min cooldown
Requires Berserker Stance
The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
SlamSlam · Rank 1
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 16.
SlamSlam · Rank 2
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 32.
SlamSlam · Rank 3
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 43.
SlamSlam · Rank 4
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 68.
SlamSlam · Rank 5
15 RageMelee Range
1.5 sec cast18 sec cooldown
Slams the opponent, causing weapon damage plus 87.
WhirlwindWhirlwind
25 Rage
Instant10 sec cooldown
Requires Berserker Stance
In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.
Protection
BloodrageBloodrage
Instant1 min cooldown
Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
Concussion BlowConcussion Blow
10 RageMelee Range
Instant45 sec cooldown
Stuns the target for 5 sec.
Defensive StanceDefensive Stance
Instant1 sec cooldown
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
DisarmDisarm
20 RageMelee Range
Instant1 min cooldown
Requires Defensive Stance
Disarm the enemy's weapon for 10 sec.
Last StandLast Stand
Instant3 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
RevengeRevenge · Rank 1
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRevenge · Rank 2
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 31 to 37 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRevenge · Rank 3
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRevenge · Rank 4
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 73 to 91 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRevenge · Rank 5
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 109 to 133 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
RevengeRevenge · Rank 6
5 RageMelee Range
Instant5 sec cooldown
Requires Defensive Stance
Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Shield BashShield Bash · Rank 1
10 RageMelee Range
Instant12 sec cooldown
Requires Battle Stance, Defensive Stance
Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Shield BashShield Bash · Rank 2
10 RageMelee Range
Instant12 sec cooldown
Requires Battle Stance, Defensive Stance
Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Shield BashShield Bash · Rank 3
10 RageMelee Range
Instant12 sec cooldown
Requires Battle Stance, Defensive Stance
Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Shield BlockShield Block
10 Rage
Instant5 sec cooldown
Requires Defensive Stance
Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Shield SlamShield Slam · Rank 1
20 RageMelee Range
Instant6 sec cooldown
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield SlamShield Slam · Rank 2
20 RageMelee Range
Instant6 sec cooldown
Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield SlamShield Slam · Rank 3
20 RageMelee Range
Instant6 sec cooldown
Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield SlamShield Slam · Rank 4
20 RageMelee Range
Instant6 sec cooldown
Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Shield WallShield Wall
Instant15 min cooldown
Requires Defensive Stance
Reduces the damage taken from all attacks by 60% for 12 sec.
Sunder ArmorSunder Armor · Rank 1
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorSunder Armor · Rank 2
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorSunder Armor · Rank 3
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorSunder Armor · Rank 4
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Sunder ArmorSunder Armor · Rank 5
15 RageMelee Range
Instant
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
TauntTaunt
Melee Range
Instant8 sec cooldown
Requires Defensive Stance
Taunts the target to attack you, but has no effect if the target is already attacking you.
No matching spells found. Try a shorter English name.
Demo observations about abilities
The spellbook uses the September 24 beta export and includes existing abilities. It is not final release data. These demo observations are separate historical context; an ability may also appear in a spellbook tab.
Victory Rush
Baseline, in the Arms tab. Instant, 30 sec cooldown: a melee hit that heals you for 10% of your maximum health, usable within 20 sec of killing something non-trivial. Read off Soda's stream via a reader.
Tactical Mastery
A passive in the Arms tab now, not a talent. You keep up to 10 Rage when you change stances on your own, and the Arms talent Improved Tactical Mastery adds up to 15 more. Read off Soda's Warrior video via a reader.
Intercept
Still in the game: the Fury tree has Improved Intercept. It just isn't in the level 38 spellbook, so it's probably learned later than 30 now.
Slam
Rank 3 by 38 (Classic reached that at 46) and it has an 18 sec cooldown now.
Thunder Clap
Changed. Works in Battle or Defensive Stance. Rank 4 slows attacks 20% for 22 sec and hits up to 4 targets, where Classic was 10% for 30. Read off Xaryu's stream, thanks to a reader.
Bloodrage
Still there, in the Protection tab. 116 health for 10 rage plus 10 more over 10 sec.
Shield Wall
Changed: 15 min cooldown, 60% less damage for 12 sec (Classic was 30 min, 75% for 10 sec). In Esfand's video it was ready while Retaliation was on cooldown, so the shared cooldown with Retaliation and Recklessness looks gone. Two readers flagged this.
Shield Block
Changed: 2 charges and 7 sec baseline (Classic was 1 block for 5 sec). Still 10 Rage, 5 sec cooldown, Defensive Stance. Read from a Tyler1 spellbook screenshot a reader sent in.
Ability icons © Blizzard Entertainment