Paladin
Paladin-luokan Forever-sivut kokoavat demo-talentit, loitsukirjan ja luokkamuutokset. Valitse aihe tai selaa alta lähteessä havaittuja talenttimuutoksia.
Tutustu luokkaan
Uudet ja muuttuneet talentit
Vertailu lähteen Classic-aineistoon. Muutos voi koskea vaikutusta, rankkimäärää tai sijaintia; lista ei ole lupaus lopullisesta tasapainosta. Avaa talentin nimi lukeaksesi saatavilla olevan kuvauksen.
Improved Holy Strike · Holy
Reduces the cooldown of your Holy Strike ability by 1 sec.
Healing Light · Holy
Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Spiritual Focus · Holy
Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Improved Seals · Holy
Increases the damage done by your Seals and Judgements by 5%.
Unyielding Faith · Holy
Reduces the duration of Fear and Disorient effects on you by 15%.
Voice of Truth · Holy
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Näytä loput talenttimuutokset (43)
Reverence · Holy
Allows 30% of your Mana regeneration to continue while casting.
Purifying Power · Holy
Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Infusion of Light · Holy
Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
Illumination · Holy
After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Divine Favor · Holy
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
Divine Precision · Holy
Increases your chance to hit with Holy spells by 6%.
Holy Shock · Holy
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
Consecrated Ground · Holy
Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Holy Power · Holy
Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.
Light's Vigil · Holy
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Toughness · Protection
Increases your armor value from items by 2%.
Redoubt · Protection
Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
Precision · Protection
Increases your chance to hit with all spells and attacks by 1%.
Guardian's Favor · Protection
Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Anticipation · Protection
Increases your Defense Skill by 4.
Improved Seal of Fury · Protection
When Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.
Improved Righteous Fury · Protection
While Righteous Fury is active, all damage taken is reduced by 2%.
Shield Specialization · Protection
Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Sacred Duty · Protection
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Swift Judgement · Protection
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
One-Handed Weapon Specialization · Protection
Increases the damage you deal with one-handed melee weapons by 3%.
Templar's Bulwark · Protection
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Reckoning · Protection
Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Iron Creed · Protection
Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Holy Shield · Protection
Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Deflection · Retribution
Increases your Parry chance by 1%.
Benediction · Retribution
Reduces the Mana cost of all instant cast spells and abilities by 2%.
Improved Judgement · Retribution
Decreases the cooldown of your Judgement ability by 1 sec.
Holy Conduit · Retribution
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Conviction · Retribution
Increases your chance to get a critical strike with melee attacks by 1%.
Vindication · Retribution
Gives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.
Sanctified Judgement · Retribution
Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Seal of Command · Retribution
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Pursuit of Justice · Retribution
Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Eye for an Eye · Retribution
All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Sacred Arbiter · Retribution
Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.
Crusade · Retribution
Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
Two-Handed Weapon Specialization · Retribution
Increases the damage you deal with two-handed melee weapons by 3%.
Vengeance · Retribution
Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.
Repentance · Retribution
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
Champion of the Light · Retribution
Increases your spell damage and healing by up to 33% of your Intellect.
Instrument of Law · Retribution
Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Twist of Light · Retribution
When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.