Mists of Pandaria Classic · Level 87-90 · Dungeon

Mogu’shan Palace: encounter overview

An encounter list with brief reminders for selected mechanics.

English5 players3 bossesLevel 90

How to use this page

This page covers selected mechanics, not every phase or difficulty-specific role assignment. Check the Encounter Journal for your difficulty before the pull.

Updated 2026-09-05. Mists of Pandaria Classic.

Mogu’shan Palace: encounter overview

Mogu’shan Palace: 3 encounters, from Trial of the King to Xin the Weaponmaster, with selected mechanic reminders for Mists of Pandaria Classic.

For the group: This page covers selected mechanics, not every phase or difficulty-specific role assignment. Check the Encounter Journal for your difficulty before the pull.

Version and scope

This page covers selected mechanics, not every phase or difficulty-specific role assignment. Check the Encounter Journal for your difficulty before the pull.

Blizzard announcements provide content and release context; they do not establish every tactic on this page. Separate Encounter Journal links support the clarified mechanics.

Trial of the King

Encounter 1 / 3 · Mogu’shan Palace

Trial of the King

Three clans: Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction. Whirlwind: During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.

1/35 playersLevel 90
TL;DR: Three clans: Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction. Whirlwind: During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.

Raid priorities

  • Three clans: Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction.
  • Whirlwind: During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.
Before the pull
  • Assign roles and movement for this encounter and difficulty.
  • Confirm which abilities can be interrupted and which effects can be dispelled.
Mechanics reference
Three clans
Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction.
Whirlwind
During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.
Phase plan and tactic
Three clans
Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction.
Whirlwind
During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.
Role notes

Tanks

  • Follow the encounter-specific tanking and movement plan; this general reminder does not define tank swaps.
  • Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction.
  • During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.

Healers

  • Assign healing and defensives. Do not assume that every boss effect can be dispelled.
  • Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction.
  • During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.

DPS

  • Follow this encounter’s target priorities. Interrupt only abilities confirmed to be interruptible.
  • Handle the active champion. Dodge Kuai's Shockwave and heal Mu'Shiba's Ravage target; killing the pet ends Ravage. Against Haiyan, share Meteor but keep Conflagrate away from others. The healer accounts for the tank's Traumatic Blow healing reduction.
  • During Ming's phase, dodge the moving Whirling Dervish and escape Magnetic Field's pull. Separately interrupt Lightning Bolt; avoiding the vortex does not stop the cast on the tank.

Nerfs: what changed

  • A separately sourced nerf or hotfix history is not yet provided for this encounter.
  • Updated 2026-09-05.
Mists of Pandaria ClassicLevel 90Version scope
Gekkan

Encounter 2 / 3 · Mogu’shan Palace

Gekkan

Glintrok entourage: The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction. Reckless Inspiration: The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.

2/35 playersLevel 90
TL;DR: Glintrok entourage: The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction. Reckless Inspiration: The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.

Raid priorities

  • Glintrok entourage: The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction.
  • Reckless Inspiration: The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.
Before the pull
  • Assign roles and movement for this encounter and difficulty.
  • Confirm which abilities can be interrupted and which effects can be dispelled.
Mechanics reference
Glintrok entourage
The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction.
Reckless Inspiration
The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.
Phase plan and tactic
Glintrok entourage
The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction.
Reckless Inspiration
The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.
Role notes

Tanks

  • Follow the encounter-specific tanking and movement plan; this general reminder does not define tank swaps.
  • The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.
  • The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction.

Healers

  • Assign healing and defensives. Do not assume that every boss effect can be dispelled.
  • The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.
  • The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction.

DPS

  • Follow this encounter’s target priorities. Interrupt only abilities confirmed to be interruptible.
  • The effect strengthens an add but also increases its damage taken; do not rely on long-duration crowd control against the buffed add. An add's death also strengthens Gekkan, so the tank and healer must prepare for increased pressure.
  • The tank gathers the entourage. Interrupt the Oracle's Cleansing Flame and the Ironhide's Iron Protector; dispel Hex of Lethargy. Focus agreed adds one at a time, accounting for Reckless Inspiration's control restriction.

Nerfs: what changed

  • A separately sourced nerf or hotfix history is not yet provided for this encounter.
  • Updated 2026-09-05.
Mists of Pandaria ClassicLevel 90Version scope
Xin the Weaponmaster

Encounter 3 / 3 · Mogu’shan Palace

Xin the Weaponmaster

Weapon traps: Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate. Inciting Roar: Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.

3/35 playersLevel 90
TL;DR: Weapon traps: Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate. Inciting Roar: Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.

Raid priorities

  • Weapon traps: Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate.
  • Inciting Roar: Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.
Before the pull
  • Assign roles and movement for this encounter and difficulty.
  • Confirm which abilities can be interrupted and which effects can be dispelled.
Mechanics reference
Weapon traps
Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate.
Inciting Roar
Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.
Phase plan and tactic
Weapon traps
Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate.
Inciting Roar
Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.
Role notes

Tanks

  • Follow the encounter-specific tanking and movement plan; this general reminder does not define tank swaps.
  • Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate.

Healers

  • Assign healing and defensives. Do not assume that every boss effect can be dispelled.
  • Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate.
  • Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.

DPS

  • Follow this encounter’s target priorities. Interrupt only abilities confirmed to be interruptible.
  • Avoid spinning axes, blade streams and the completing flame circle. Also leave Xin's frontal Ground Slam, which reduces armor on anyone hit. Keep a movement route open as traps accumulate.
  • Prepare for a party-wide hit and another arsenal activation. The healer also reserves capacity for the late wall crossbows; their damage is not avoided like the axes and blade streams.

Nerfs: what changed

  • A separately sourced nerf or hotfix history is not yet provided for this encounter.
  • Updated 2026-09-05.
Mists of Pandaria ClassicLevel 90Version scope

Sources and scope

Blizzard announcements provide content and release context; they do not establish every tactic on this page. Separate Encounter Journal links support the clarified mechanics.

  1. Blizzard — Mists of Pandaria Classic
    worldofwarcraft.blizzard.com/en-us/news/24204923/world-of-warcraft-mists-of-pandaria-classic-arrives-july-21
  2. Blizzard — Scenarios and Challenge Modes
    news.blizzard.com/en-us/article/24221824/scenarios-challenge-modes-in-mists-of-pandaria-classic
  3. Blizzard — Mogu’shan Vaults
    worldofwarcraft.blizzard.com/en-gb/news/24216437/mists-of-pandaria-classic-enter-the-mogushan-vaults-raid-31-july
  4. Blizzard — Terrace of Endless Spring
    worldofwarcraft.blizzard.com/en-us/news/24223022/mists-of-pandaria-classic-enter-the-terrace-of-endless-spring-raid-now
  5. Blizzard — The Thunder King
    worldofwarcraft.blizzard.com/en-us/news/24242434/mists-of-pandaria-classic-the-thunder-king-arrives-december-9
  6. Blizzard — Siege of Orgrimmar
    worldofwarcraft.blizzard.com/en-us/news/24264421/mists-of-pandaria-classic-the-siege-of-orgrimmar-update-arrives-june-2
  7. Gekkan · Encounter Journal (Wowhead MoP Classic)
    www.wowhead.com/mop-classic/npc=61243/gekkan
  8. Trial of the King · Encounter Journal (Wowhead MoP Classic)
    www.wowhead.com/mop-classic/npc=61442/kuai-the-brute
  9. Xin the Weaponmaster · Encounter Journal (Wowhead MoP Classic)
    www.wowhead.com/mop-classic/npc=61398/xin-the-weaponmaster

Updated 2026-09-05. The content update date is not a boss nerf or hotfix date.