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Hunter · Talent Calculator

Demo talent trees: Beast Mastery · Marksmanship · Survival

Points: 0 / 51

Left-click to add a point; right-click to remove one. On touchscreens, tap to add; hold an icon to view details and remove a point. Each row requires five more points in lower rows of its tree. Required talents must be maxed first. Your build is saved in this browser.

Hover over an icon to read its description. Use Enter or Space to add a point, Delete to remove one. Arrows show prerequisite talents.

Beast Mastery 0

Deadly Aspects

Requires 0 points in lower rows

Rank 1: While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Endurance Training

Requires 0 points in lower rows

Rank 1: Increases the Health and Armor of your pets by 3%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Focused Fire

Requires 5 points in lower rows

Rank 1: Increases all damage you deal by 1% while your pet is active.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Improved Aspect of the Monkey

Requires 5 points in lower rows

Rank 1: Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Pathfinding

Requires 5 points in lower rows

Rank 1: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.

Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

0 / 2
Improved Revive Pet

Requires 5 points in lower rows

Rank 1: Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.

Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.

0 / 2
Bestial Swiftness

Requires 10 points in lower rows

Rank 1: Increases the movement speed of your pets by 30%.

0 / 1
Unleashed Fury

Requires 10 points in lower rows

Rank 1: Increases the damage done by your pets and hawks by 3%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Improved Mend Pet

Requires 15 points in lower rows

Rank 1: Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Ferocity

Requires 15 points in lower rows

Rank 1: Increases the critical strike chance of your pets and hawks by 2%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Summon Hawk

Requires 15 points in lower rows

80 Mana | 35 yd range | Instant | 6 sec cooldown

Rank 1: Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

0 / 1
Spirit Bond

Requires 20 points in lower rows

Rank 1: While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.

Rank 2: While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.

0 / 2
Intimidation

Requires 20 points in lower rows · Bestial Swiftness (max)

84 Mana | 100 yd range | Instant | 1 min cooldown

Rank 1: Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

0 / 1
Bestial Discipline

Requires 20 points in lower rows

Rank 1: Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Frenzy

Requires 25 points in lower rows · Ferocity (max)

Rank 1: Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 2: Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 3: Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 4: Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

Rank 5: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.

0 / 5
Bestial Wrath

Requires 30 points in lower rows · Intimidation (max)

125 Mana | 100 yd range | Instant | 2 min cooldown

Rank 1: Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.

0 / 1

Marksmanship 0

Hawk Eye

Requires 0 points in lower rows

Rank 1: Increases the range of your ranged weapons by 2 yards.

Rank 2: Increases the range of your ranged weapons by 4 yards.

Rank 3: Increases the range of your ranged weapons by 6 yards.

0 / 3
Improved Concussive Shot

Requires 0 points in lower rows

Rank 1: Gives your Concussive Shot a 4% chance to stun the target for 3 sec.

Rank 2: Gives your Concussive Shot a 8% chance to stun the target for 3 sec.

Rank 3: Gives your Concussive Shot a 12% chance to stun the target for 3 sec.

Rank 4: Gives your Concussive Shot a 16% chance to stun the target for 3 sec.

Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec.

0 / 5
Lethal Attacks

Requires 0 points in lower rows

Rank 1: Increases your critical strike chance with all attacks by 1%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Improved Stings

Requires 5 points in lower rows

Rank 1: Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Efficiency

Requires 5 points in lower rows

Rank 1: Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Careful Aim

Requires 5 points in lower rows

Rank 1: Increases your Attack Power by 20% of your Intellect.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Rapid Killing

Requires 10 points in lower rows

Rank 1: Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Improved Arcane Shot

Requires 10 points in lower rows

Rank 1: Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Lone Wolf

Requires 10 points in lower rows

Rank 1: You deal 20% increased damage with all attacks while you do not have an active pet.

0 / 1
Trueshot Aura

Requires 15 points in lower rows

180 Mana | Instant

Rank 1: Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.

0 / 1
Mortal Shots

Requires 15 points in lower rows · Careful Aim (max)

Rank 1: Increases the critical strike damage bonus on all ranged abilities by 6%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Rapid Recuperation

Requires 20 points in lower rows · Rapid Killing (max)

Rank 1: Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.

Rank 2: Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.

0 / 2
Barrage

Requires 20 points in lower rows

Rank 1: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Scatter Shot

Requires 20 points in lower rows

84 Mana | 15 yd range | Instant | 30 sec cooldown

Rank 1: A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.

0 / 1
Ranged Weapon Specialization

Requires 25 points in lower rows

Rank 1: Increases the damage you deal with ranged weapons by 1%.

Rank 2: Increases the damage you deal with ranged weapons by 2%.

Rank 3: Increases the damage you deal with ranged weapons by 3%.

Rank 4: Increases the damage you deal with ranged weapons by 4%.

Rank 5: Increases the damage you deal with ranged weapons by 5%.

0 / 5
Sniper Shot

Requires 30 points in lower rows · Trueshot Aura (max)

365 Mana | 8-35 yd range | 4 sec cast | 15 sec cooldown

Rank 1: A steady snipe that increases ranged damage by 160.

0 / 1

Survival 0

Improved Tracking

Requires 0 points in lower rows

Rank 1: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Deflection

Requires 0 points in lower rows

Rank 1: Increases your Parry chance by 2%.

Rank 5: Increases your Parry chance by 10%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Entrapment

Requires 5 points in lower rows

Rank 1: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Savage Strikes

Requires 5 points in lower rows

Rank 1: Increases the critical strike chance of all your melee abilities by 2%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Survivalist

Requires 5 points in lower rows

Rank 1: Increases your total Health by 2%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Improved Wing Clip

Requires 5 points in lower rows

Rank 1: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Clever Traps

Requires 10 points in lower rows

Rank 1: Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.

Rank 2: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

0 / 2
Surefooted

Requires 10 points in lower rows

Rank 1: Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Deterrence

Requires 10 points in lower rows

Instant | 5 min cooldown

Rank 1: When activated, increases your Dodge and Parry chance by 25% for 10 sec.

0 / 1
Survival Tactics

Requires 15 points in lower rows

Rank 1: Increases your chance to hit with your Trap and Feign Death abilities by 5%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Predator's Edge

Requires 15 points in lower rows

Rank 1: Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Counterattack

Requires 15 points in lower rows · Deterrence (max)

30 Mana | Melee Range | Instant | 5 sec cooldown

Rank 1: A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

0 / 1
Resourcefulness

Requires 20 points in lower rows

Rank 1: Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Expose Prey

Requires 20 points in lower rows

Rank 1: Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Survivalist's Discipline

Requires 20 points in lower rows

Rank 1: Reduces the cooldown of your Trap and Deterrence abilities by 20%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Strider Kick

Requires 20 points in lower rows

61 Mana | Melee Range | Instant | 8 sec cooldown

Rank 1: A powerful kick that deals 100% melee weapon damage.

0 / 1
Lightning Reflexes

Requires 25 points in lower rows

Rank 1: Increases your Agility by 2%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Lacerating Strikes

Requires 30 points in lower rows · Expose Prey (max)

Rank 1: Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.

0 / 1

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