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Paladin · Talent Calculator

Demo talent trees: Holy · Protection · Retribution

Points: 0 / 51

Left-click to add a point; right-click to remove one. On touchscreens, tap to add; hold an icon to view details and remove a point. Each row requires five more points in lower rows of its tree. Required talents must be maxed first. Your build is saved in this browser.

Hover over an icon to read its description. Use Enter or Space to add a point, Delete to remove one. Arrows show prerequisite talents.

Holy 0

Improved Holy Strike

Requires 0 points in lower rows

Rank 1: Reduces the cooldown of your Holy Strike ability by 1 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Divine Strength

Requires 0 points in lower rows

Rank 1: Increases your Strength by 2%.

Rank 2: Increases your Strength by 4%.

Rank 3: Increases your Strength by 6%.

Rank 4: Increases your Strength by 8%.

Rank 5: Increases your Strength by 10%.

0 / 5
Divine Intellect

Requires 0 points in lower rows

Rank 1: Increases your total Intellect by 2%.

Rank 2: Increases your total Intellect by 4%.

Rank 3: Increases your total Intellect by 6%.

Rank 4: Increases your total Intellect by 8%.

Rank 5: Increases your total Intellect by 10%.

0 / 5
Healing Light

Requires 5 points in lower rows

Rank 3: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Spiritual Focus

Requires 5 points in lower rows

Rank 2: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Improved Seals

Requires 5 points in lower rows

Rank 1: Increases the damage done by your Seals and Judgements by 5%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Unyielding Faith

Requires 5 points in lower rows

Rank 1: Reduces the duration of Fear and Disorient effects on you by 15%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Voice of Truth

Requires 10 points in lower rows

Instant | 3 min cooldown

Rank 1: Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.

0 / 1
Reverence

Requires 10 points in lower rows

Rank 3: Allows 30% of your Mana regeneration to continue while casting.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Purifying Power

Requires 10 points in lower rows

Rank 2: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Infusion of Light

Requires 15 points in lower rows

Rank 2: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Illumination

Requires 15 points in lower rows · Reverence (max)

Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.

Rank 2: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Divine Favor

Requires 15 points in lower rows

37 Mana | Instant | 2 min cooldown

Rank 1: When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

0 / 1
Divine Precision

Requires 20 points in lower rows · Holy Shock (max)

Rank 1: Increases your chance to hit with Holy spells by 6%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Holy Shock

Requires 20 points in lower rows

160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldown

Rank 1: Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.

0 / 1
Consecrated Ground

Requires 20 points in lower rows

Rank 1: Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Holy Power

Requires 25 points in lower rows

Rank 1: Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Light's Vigil

Requires 30 points in lower rows · Holy Shock (max)

730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldown

Rank 1: Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

0 / 1

Protection 0

Toughness

Requires 0 points in lower rows

Rank 1: Increases your armor value from items by 2%.

Rank 2: Increases your armor value from items by 4%.

Rank 3: Increases your armor value from items by 6%.

Rank 4: Increases your armor value from items by 8%.

Rank 5: Increases your armor value from items by 10%.

0 / 5
Redoubt

Requires 0 points in lower rows

Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Precision

Requires 5 points in lower rows

Rank 1: Increases your chance to hit with all spells and attacks by 1%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Guardian's Favor

Requires 5 points in lower rows

Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Anticipation

Requires 5 points in lower rows

Rank 1: Increases your Defense Skill by 4.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Improved Seal of Fury

Requires 10 points in lower rows

Rank 1: When Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.

0 / 1
Improved Righteous Fury

Requires 10 points in lower rows

Rank 1: While Righteous Fury is active, all damage taken is reduced by 2%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Shield Specialization

Requires 10 points in lower rows · Redoubt (max)

Rank 1: Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Sacred Duty

Requires 10 points in lower rows

Rank 1: Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Swift Judgement

Requires 15 points in lower rows · Improved Seal of Fury (max)

Instant | 1 min cooldown

Rank 1: Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

0 / 1
One-Handed Weapon Specialization

Requires 15 points in lower rows

Rank 1: Increases the damage you deal with one-handed melee weapons by 3%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Improved Hammer of Justice

Requires 15 points in lower rows

Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.

Rank 2: Decreases the cooldown of your Hammer of Justice spell by 10 sec.

Rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec.

0 / 3
Templar's Bulwark

Requires 20 points in lower rows

110 Mana | Instant | 5 min cooldown

Rank 1: When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

0 / 1
Reckoning

Requires 20 points in lower rows

Rank 1: Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Iron Creed

Requires 25 points in lower rows

Rank 1: Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Holy Shield

Requires 30 points in lower rows · Templar's Bulwark (max)

150 Mana | Instant | 10 sec cooldown

Rank 1: Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

0 / 1

Retribution 0

Deflection

Requires 0 points in lower rows

Rank 1: Increases your Parry chance by 1%.

Rank 2: Increases your Parry chance by 2%.

Rank 3: Increases your Parry chance by 3%.

Rank 4: Increases your Parry chance by 4%.

Rank 5: Increases your Parry chance by 5%.

0 / 5
Benediction

Requires 0 points in lower rows

Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%.

Rank 5: Reduces the Mana cost of all instant cast spells and abilities by 10%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Improved Judgement

Requires 5 points in lower rows

Rank 1: Decreases the cooldown of your Judgement ability by 1 sec.

Rank 2: Decreases the cooldown of your Judgement ability by 2 sec.

0 / 2
Holy Conduit

Requires 5 points in lower rows

Rank 1: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Conviction

Requires 5 points in lower rows

Rank 1: Increases your chance to get a critical strike with melee attacks by 1%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 5
Vindication

Requires 10 points in lower rows

Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Sanctified Judgement

Requires 10 points in lower rows

Rank 1: Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.

Rank 3: Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Seal of Command

Requires 10 points in lower rows

65 Mana | Instant

Rank 1: Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.

0 / 1
Pursuit of Justice

Requires 10 points in lower rows

Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Eye for an Eye

Requires 15 points in lower rows

Rank 1: All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Sacred Arbiter

Requires 15 points in lower rows

Rank 1: Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.

0 / 1
Crusade

Requires 15 points in lower rows

Rank 1: Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 2
Two-Handed Weapon Specialization

Requires 20 points in lower rows

Rank 1: Increases the damage you deal with two-handed melee weapons by 3%.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Vengeance

Requires 20 points in lower rows · Sanctified Judgement (max)

Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Repentance

Requires 20 points in lower rows

60 Mana | Instant | 20 yd range | 1 min cooldown

Rank 1: Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

0 / 1
Champion of the Light

Requires 25 points in lower rows

Rank 1: Increases your spell damage and healing by up to 33% of your Intellect.

Not all ranks are confirmed. Only descriptions available in the source are shown.

0 / 3
Instrument of Law

Requires 25 points in lower rows

Rank 1: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.

Rank 2: Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.

0 / 2
Twist of Light

Requires 30 points in lower rows

Rank 1: When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

0 / 1

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