D&D: World of Warcraft brings Azeroth to the tabletop in November

The official D&D: World of Warcraft expansion includes 13 WoW classes, 16 species, seven dungeons, and an Icecrown Citadel adventure.

D&DWorld of WarcraftAzerothIcecrown Citadeltabletop RPG
Fantasy miniatures advance across a tabletop map toward an icy citadel.

Azeroth officially reaches the tabletop on November 17, 2026. D&D: World of Warcraft is not a WoW video-game expansion; it is a Dungeons & Dragons gameplay expansion for building original campaigns in Warcraft's world.

What is in the book?

  • rules for all 13 WoW classes, with six new and three updated subclasses
  • 16 playable species and guidance for more than 40 specializations
  • 60+ spells, at least 25 magic items, and 10+ professions
  • 50+ monsters and stat blocks for 30 dungeon bosses
  • seven adapted locations: Azjol-Nerub, Blackfathom Deeps, Deadmines, Dire Maul, Onyxia's Lair, Scarlet Monastery, and Shadowfang Keep

Icecrown Citadel becomes an adventure

The separate Icecrown Citadel pack includes a digital level 16–20 adventure with five chapters, ten maps, and ten boss encounters. Its physical package adds five double-sided maps and token sheets.

Master Tier subscribers receive digital early access on November 3. Selected physical-and-digital bundles also include items redeemable in modern World of Warcraft; those rewards are not compatible with WoW Classic.

Source and scope

This article is wow-anniversary.fi's own summary of Blizzard's official news post. It is not a direct copy of the original.

Original Blizzard D&D: World of Warcraft announcement news.blizzard.com

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