Midnight · Midnight Season 1 · The Voidspire

The Voidspire raid guide

6 boss-specific tactics, progression checklists and documented Retail hotfix history.

English10-30 player6 bossesNerf history

How to use this guide

First, read the raid change history and boss's TL; DR. Cards separate core tactics, role responsibilities and only source-verified tuning changes.

The target version is Retail Midnight on August 19, 2026. Hotfixes can change the numbers, but there's no substitute for guesswork in how the mechanics work.

In chronological raid order of The Voidspire Midnight

Midnight's first main raid goes from the base of Voidstorm to the top of Voidspire. Six encounters practice portal placement, add control, two-target balance, and a multi-stage finale.

For raid lead: Choose a difficulty level, check the live Adventure Journal and assign each boss's special responsibilities before the pull.

The Voidspire: nerf and change history

The timeline separates the release schedule, bug fixes, flex scaling, and intentional difficulty changes. Undocumented pre/post numbers are not filled with guesswork.

DateDocumented changeEffect
3/17/2026Normal, Heroic and the first wing of the raid Finder opened.Mythic, later raid Finder wings and Story Mode opened in stages from 24th to 31st March.
3/26/2026Vorasius activation was delayed and several Vaelgor & Ezzorak, Vanguard and Crown bugs were fixed.Fixes improved readability and removed incorrect alignments; they are not called number nerfs.
7.-17.4.2026The add-health of smaller groups was calculated and the most dangerous abilities of Mythic Salhadaar and Lightblinded Vanguard were eased.Flex scaling and central walls of Mythic progression lightened.
22.4.–12.6.2026Adjusted Crown of the Cosmos' Gravity Collapse damage, enemy health, energy build-up, and berserk time.The Mythic requirement of the final went down in several rounds.

In retail raids, the latest Blizzard hotfix and the game's Adventure Journal are the primary source of truth for the numbers.

Imperator Averzian

Encounter 1 / 6 · The Voidspire

Imperator Averzian

Voidspire stand · Umbral Collapse unlocks adds and portals must be left separate.

Retail MidnightLevel 90Voidspire stand
TL;DR: Umbral Collapse opens adds and portals must be left separate. Mark the three portal lanes and take Collapse to the selected add group Kill two add quickly and place the remaining portal apart Avoid the boss lines and keep the lane of the next wave clear

Raid priorities

  • Mark the three portal lanes and take Collapse to the selected add group.
  • Kill the two add quickly and place the remaining portal apart.
  • Avoid the boss lanes and keep the lane clear for the next wave.
Before the pull
  • Share the tanking, healing and damage responsibilities of the Imperator Averzian encounter before the pull.
  • Mark movement, soak and add points: Three add are, Two add's death, Three adjacent portals.
  • Check the difficulty Adventure Journal and the latest hotfixes, as Retail tuning may change weekly.
  • Agree on Bloodlust/Heroism and raid and personal defensive windows.
Mechanics reference
Kolme addia
The three adds are immune until Umbral Collapse hits them
Kahden addin kuolema määrää kolmannen jättämän portaalin paikan
The death of two adds determines the location of the portal left by the third
Kolme vierekkäistä portaalia käynnistää March of the Endless -wipe-mekaniikan
Three adjacent portals trigger the March of the Endless wipe mechanic
Phase plan and tactic
Step 1
Mark the three portal lanes and take Collapse to the selected add group. The raid lead confirms the next transition with a call.
Step 2
Kill the two add quickly and place the remaining portal apart. The raid lead confirms the next transition with a call.
Step 3
Avoid the boss lanes and keep the lane clear for the next wave. The raid lead confirms the next transition with a call.
Role notes

Tanks

  • Keep the boss direction and dangerous adds out of the raid; change by tank buff or energy cycle.
  • Announce taunts, movement and big defensives to healers in advance.

Healers

  • Distribute dispels, target healing and raid cooldowns before the pull.
  • Prepare for predictable raid damage with energy, mid phase or add wave.

Melee DPS

  • Avoid the front cones and keep the movement path even in a tight cleave.
  • Switch to priority add right from the call; uptime does not override soak or dodge responsibility.

Ranged DPS

  • Spread in a controlled manner and take care of orbits, adds and targets that spawn in the distance.
  • Leave the permanent areas on the edge marked by the raid lead.

raid utility

  • Agree is interrupt, dispel, stun, slow, grip and immunity rotations.
  • Only use combat Resurrection if the roleplay of the next mandatory mechanic is otherwise broken.

Nerfs: what changed

  • Read the boss-specific change along with the updated timeline of The Voidspire raid.
  • A separate verified number nerf is not claimed without a hotfix or patch source from Blizzard.
  • Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Midnight Season 1Retail hotfixesSource delimiter
Vorasius

Encounter 2 / 6 · The Voidspire

Vorasius

Voidspire's stand · Blistercreep adds break crystal walls and open safe from Void Breath.

Retail MidnightLevel 90Voidspire stand
TL;DR: Blistercreep adds break crystal walls and open safe from Void Breath. Place the boss so that the next wall and the addictite are visible Slow down the Blistercreeps but take them purposefully to the right wall Move to the opened safe area before Breath and use cooldowns for the final rounds

Raid priorities

  • Position the boss so that the next wall and addikite are visible.
  • Slow down the Blistercreeps but purposefully take them to the right wall.
  • Move to the opened safe zone before Breath and use the cooldowns for the final turns.
Before the pull
  • Share the tanking, healing and damage responsibilities of the Vorasius encounter before the pull.
  • Mark movement, soak and add points: Slam creates an arena, Blistercreeps must be kited, Behind a broken wall, Each round increases.
  • Check the difficulty Adventure Journal and the latest hotfixes, as Retail tuning may change weekly.
  • Agree on Bloodlust/Heroism and raid and personal defensive windows.
Mechanics reference
Slam
Slam creates crystal walls dividing the arena
Blistercreepit
Blistercreeps must be kited on the wall to break it
Rikkoutuneen seinän taakse syntyy Void Breathilta suojaava alue
Behind the broken wall, an area
Jokainen kierros
that protects against Void Breath will appear Each round increases boss damage
Phase plan and tactic
Step 1
Position the boss so that the next wall and addikite are visible. The raid lead confirms the next transition with a call.
Step 2
Slow down the Blistercreeps but purposefully take them to the right wall. The raid lead confirms the next transition with a call.
Step 3
Move to the opened safe zone before Breath and use the cooldowns for the final turns. The raid lead confirms the next transition with a call.
Role notes

Tanks

  • Keep the boss direction and dangerous adds out of the raid; change by tank buff or energy cycle.
  • Announce taunts, movement and big defensives to healers in advance.

Healers

  • Distribute dispels, target healing and raid cooldowns before the pull.
  • Prepare for predictable raid damage with energy, mid phase or add wave.

Melee DPS

  • Avoid the front cones and keep the movement path even in a tight cleave.
  • Switch to priority add right from the call; uptime does not override soak or dodge responsibility.

Ranged DPS

  • Spread in a controlled manner and take care of orbits, adds and targets that spawn in the distance.
  • Leave the permanent areas on the edge marked by the raid lead.

raid utility

  • Agree is interrupt, dispel, stun, slow, grip and immunity rotations.
  • Only use combat Resurrection if the roleplay of the next mandatory mechanic is otherwise broken.

Nerfs: what changed

  • Read the boss-specific change along with the updated timeline of The Voidspire raid.
  • A separate verified number nerf is not claimed without a hotfix or patch source from Blizzard.
  • Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Midnight Season 1Retail hotfixesSource delimiter
Fallen-King Salhadaar

Encounter 3 / 6 · The Voidspire

Fallen-King Salhadaar

Shadow Guard Prison · Void Convergence orbit is killed before the boss and Entropic Unraveling is a burst window.

Retail MidnightLevel 90Shadow Guard Prison
TL;DR: Void Convergence orbit is killed before the boss and Entropic Unraveling is a burst window. Split ranged targets into different orbit lanes and slow down Orbit Dodge beams in a uniform direction of movement Save damage cooldowns to a 20 second Unraveling window

Raid priorities

  • Divide the ranged targets into different orbit lanes and slow down the orbit.
  • Dodge the beams in a uniform direction of movement.
  • Save damage cooldowns for the 20 second Unraveling window.
Before the pull
  • Share the tanking, healing and damage responsibilities of the Fallen-King Salhadaar matchup before the pull.
  • Mark movement, soak and add points: Concentrated Void orb, boss reaching orb, Hundred energy Entropic, Salhadaar takes Unraveling.
  • Check the difficulty Adventure Journal and the latest hotfixes, as Retail tuning may change weekly.
  • Agree on Bloodlust/Heroism and raid and personal defensive windows.
Mechanics reference
Concentrated Void -orbit liikkuvat kohti Salhadaaria
Concentrated Void orbits move towards Salhadar
Bossin saavuttava orbi voimistaa kohtaamista
The orb reaching the boss boosts the encounter
Sadan energian Entropic Unraveling
One hundred energy Entropic Unraveling creates evasive beams
Salhadaar ottaa Unravelingin aikana 25 prosenttia enemmän vahinkoa
Salhadaar takes 25% more damage while Unraveling
Phase plan and tactic
Step 1
Divide the ranged targets into different orbit lanes and slow down the orbit. The raid lead confirms the next transition with a call.
Step 2
Dodge the beams in a uniform direction of movement. The raid lead confirms the next transition with a call.
Step 3
Save damage cooldowns for the 20 second Unraveling window. The raid lead confirms the next transition with a call.
Role notes

Tanks

  • Keep the boss direction and dangerous adds out of the raid; change by tank buff or energy cycle.
  • Announce taunts, movement and big defensives to healers in advance.

Healers

  • Distribute dispels, target healing and raid cooldowns before the pull.
  • Prepare for predictable raid damage with energy, mid phase or add wave.

Melee DPS

  • Avoid the front cones and keep the movement path even in a tight cleave.
  • Switch to priority add right from the call; uptime does not override soak or dodge responsibility.

Ranged DPS

  • Spread in a controlled manner and take care of orbits, adds and targets that spawn in the distance.
  • Leave the permanent areas on the edge marked by the raid lead.

raid utility

  • Agree is interrupt, dispel, stun, slow, grip and immunity rotations.
  • Only use combat Resurrection if the roleplay of the next mandatory mechanic is otherwise broken.

Nerfs: what changed

  • Read the boss-specific change along with the updated timeline of The Voidspire raid.
  • 17.4. Mythic Shadow Fracture's cast was extended from 9 seconds to 12 seconds and the interrupt window was clarified.
  • Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Midnight Season 1Retail hotfixesSource delimiter
Vaelgor & Ezzorak

Encounter 4 / 6 · The Voidspire

Vaelgor & Ezzorak

Corrupted Dragons · Level the health of two dragons, remove Dread Breath and reduce Gloom with soak.

Retail MidnightLevel 90Corrupted Dragons
TL;DR: Level the health of two dragons, take away Dread Breath and reduce Gloom with soak. Distribute damage equally to both dragons Breath target leaves the group and Gloom soaks are filled in a controlled manner Group up raid Radiant Barrier in the mid phase and continue balanced cleave

Raid priorities

  • Distribute damage evenly to both dragons.
  • The Breath target is removed from the group and the Gloom soaks are refilled in a controlled manner.
  • Group up raid Radiant Barrier in the mid phase and continue with the balanced cleave.
Before the pull
  • Share the tanking, healing and damage responsibilities of the Vaelgor & Ezzorak matchup before the pull.
  • Mark movement, soak and add points: Too much health difference, Dread Breath is directed, Gloom-orb's Soak reduces, Radiant Barrier protects.
  • Check the difficulty Adventure Journal and the latest hotfixes, as Retail tuning may change weekly.
  • Agree on Bloodlust/Heroism and raid and personal defensive windows.
Mechanics reference
Liian suuri health-ero
Too much health difference activates the Twilight Bond boost
Dread Breath suunnataan pois raidista
Dread Breath is directed away from the raid
Gloom-orbin soak pienentää seinään osuvan alueen kokoa
Gloom-orb's Soak reduces the area that hits the wall group up
Radiant Barrier suojaa välivaiheen raidivahingolta
Radiant Barrier protects against mid-phase raid damage
Phase plan and tactic
Step 1
Distribute damage evenly to both dragons. The raid lead confirms the next transition with a call.
Step 2
The Breath target is removed from the group and the Gloom soaks are refilled in a controlled manner. The raid lead confirms the next transition with a call.
Step 3
Group up raid Radiant Barrier in the mid phase and continue with the balanced cleave. The raid lead confirms the next transition with a call.
Role notes

Tanks

  • Keep the boss direction and dangerous adds out of the raid; change by tank buff or energy cycle.
  • Announce taunts, movement and big defensives to healers in advance.

Healers

  • Distribute dispels, target healing and raid cooldowns before the pull.
  • Prepare for predictable raid damage with energy, mid phase or add wave.

Melee DPS

  • Avoid the front cones and keep the movement path even in a tight cleave.
  • Switch to priority add right from the call; uptime does not override soak or dodge responsibility.

Ranged DPS

  • Spread in a controlled manner and take care of orbits, adds and targets that spawn in the distance.
  • Leave the permanent areas on the edge marked by the raid lead.

raid utility

  • Agree is interrupt, dispel, stun, slow, grip and immunity rotations.
  • Only use combat Resurrection if the roleplay of the next mandatory mechanic is otherwise broken.

Nerfs: what changed

  • Read the boss-specific change along with the updated timeline of The Voidspire raid.
  • A separate verified number nerf is not claimed without a hotfix or patch source from Blizzard.
  • Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Midnight Season 1Retail hotfixesLähderajaus
Lightblinded Vanguard

Encounter 5 / 6 · The Voidspire

Lightblinded Vanguard

Light-Blinded Vanguard · The 100 energy abilities of the three bosses are handled separately and health is kept under control.

Retail MidnightLevel 90Valosokaistunut etujoukko
TL;DR: The 100 energy abilities of the three bosses are handled separately and health is kept under control. Mark bosses and distribute interrupts and dispels before the pull Change damage to unprotected target and exit Consecration Time raid cooldowns to overlap 100 energy abilities

Raid priorities

  • Mark the bosses and distribute interrupts and dispels before the pull.
  • Switch damage to an unprotected target and exit Consecration.
  • Time raid cooldowns on overlapping 100 energy abilities.
Ennen the pull
  • Share the tanking, healing and damage responsibilities of the Lightblinded Vanguard encounter before the pull.
  • Mark movement, soak and add points: Lightblood, Bellamy and, Divine Shield and, Execution Sentence requires, Each boss 100.
  • Check the difficulty Adventure Journal and the latest hotfixes, as Retail tuning may change weekly.
  • Agree on Bloodlust/Heroism and raid and personal defensive windows.
Mechanics reference
Lightblood, Bellamy, and Senn use their own paladin-style abilities
Lightblood, Bellamy, and Senn use their own paladin-style abilities
Divine Shield and Consecration change target and movement priority
Divine Shield and Consecration change target and movement priority
Execution Sentence
Execution Sentence requires prepared defensive or healing
Jokaisen bossin 100 energian kyky
Each boss's 100 energy ability forms a dangerous combination
Phase plan and tactic
Step 1
Mark the bosses and distribute interrupts and dispels before the pull. The raid lead confirms the next transition with a call.
Step 2
Switch damage to an unprotected target and exit Consecration. The raid lead confirms the next transition with a call.
Step 3
Time raid cooldowns on overlapping 100 energy abilities. The raid lead confirms the next transition with a call.
Role notes

Tanks

  • Keep the boss direction and dangerous adds out of the raid; change by tank buff or energy cycle.
  • Announce taunts, movement and big defensives to healers in advance.

Healers

  • Distribute dispels, target healing and raid cooldowns before the pull.
  • Prepare for predictable raid damage with energy, mid phase or add wave.

Melee DPS

  • Avoid the front cones and keep the movement path even in a tight cleave.
  • Switch to priority add right from the call; uptime does not override soak or dodge responsibility.

Ranged DPS

  • Spread in a controlled manner and take care of orbits, adds and targets that spawn in the distance.
  • Leave the permanent areas on the edge marked by the raid lead.

raid utility

  • Agree is interrupt, dispel, stun, slow, grip and immunity rotations.
  • Only use combat Resurrection if the roleplay of the next mandatory mechanic is otherwise broken.

Nerfs: what changed

  • Read the boss-specific change along with the updated timeline of The Voidspire raid.
  • 17.4. Mythic Avenger's Shield targets halved from eight to four, Tyr's Wrath absorb reduced by 17% and Sacred Toll damage reduced by 15%.
  • Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Midnight Season 1Retail hotfixesSource delimiter
Crown of the Cosmos

Encounter 6 / 6 · The Voidspire

Crown of the Cosmos

The pinnacle of Voidspire · Three stages, three minibosses, Alleria and Rift Simulacrum require precise transitions.

Retail MidnightLevel 90Peak of Voidspire
TL;DR: Three stages, three minibosses, Alleria and Rift Simulacrum require precise transitions. Agree on miniboss kill order and interrupts Leave permanent areas on the edge and keep the middle lane open Time Bloodlust and defensives to the most dangerous energy cycles of Alleria and Simulacrum

Raid priorities

  • Agree is the order of killing minibosses and interrupts.
  • Leave the permanent areas on the edge and keep the mid lane open.
  • Time Bloodlust and defensives to the most dangerous energy cycles of Alleria and Simulacrum.
Before the pull
  • Share the tanking, healing and damage responsibilities of the Crown of the Cosmos encounter before the pull.
  • Mark movement, soak and add points: In the first stage, Demiar,, Void Expulsion and, Rift Simulacrum and, Transitions between stages.
  • Check the difficulty Adventure Journal and the latest hotfixes, as Retail tuning may change weekly.
  • Agree on Bloodlust/Heroism and raid and personal defensive windows.
Mechanics reference
In the first phase, Demiar, Morium and Vorelus are managed with separate priorities
In the first stage, Demiar, Morium and Vorelus are managed with separate priorities
Void Expulsion and Gravity Collapse border the arena
Void Expulsion and Gravity Collapse border the arena
Rift Simulacrum and Alleria form separate damage and soak windows
Rift Simulacrum and Alleria form separate damage and soak windows
Vaiheiden väliset siirtymät vaativat koko raidin yhteisen reitin
Transitions between stages require the common route
Phase plan and tactic
for the entire raid Step 1
Agree is the order of killing minibosses and interrupts. The raid lead confirms the next transition with a call.
Step 2
Leave the permanent areas on the edge and keep the mid lane open. The raid lead confirms the next transition with a call.
Step 3
Time Bloodlust and defensives to the most dangerous energy cycles of Alleria and Simulacrum. The raid lead confirms the next transition with a call.
Role notes

Tanks

  • Keep the boss direction and dangerous adds out of the raid; change by tank buff or energy cycle.
  • Announce taunts, movement and big defensives to healers in advance.

Healers

  • Distribute dispels, target healing and raid cooldowns before the pull.
  • Prepare for predictable raid damage with energy, mid phase or add wave.

Melee DPS

  • Avoid the front cones and keep the movement path even in a tight cleave.
  • Switch to priority add right from the call; uptime does not override soak or dodge responsibility.

Ranged DPS

  • Spread in a controlled manner and take care of orbits, adds and targets that spawn in the distance.
  • Leave the permanent areas on the edge marked by the raid lead.

raid utility

  • Agree is interrupt, dispel, stun, slow, grip and immunity rotations.
  • Only use combat Resurrection if the roleplay of the next mandatory mechanic is otherwise broken.

Nerfs: what changed

  • Read the boss-specific change along with the updated timeline of The Voidspire raid.
  • In April–June, Mythic health and energy accumulation were reduced, berserk time was increased by 15 seconds, and Gravity Collapse damage was reduced by 10%.
  • Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Midnight Season 1Retail hotfixesSource delimiter

Sources and version limit

The number of bosses, release times and change history have been checked from Blizzard's releases and hotfixes. Usenno's mechanics have been cross-checked from the up-to-date raid guides describing the live Adventure Journal.

  1. Blizzard — Midnight raid overview and schedule
    worldofwarcraft.blizzard.com/en-us/news/24264416/midnight-raid-overview-and-schedule
  2. Blizzard — Season 1 hotfix Archive
    worldofwarcraft.blizzard.com/en-us/news/24266320
  3. Blizzard — later Midnight hotfixes
    worldofwarcraft.blizzard.com/en-us/news/24276957
  4. Wowhead — The Voidspire overview
    www.wowhead.com/guide/midnight/raids/the-voidspire-overview-location-rewards-bosses

Updated 8/19/2026. The guide does not claim post-release changes until they are officially documented.