Midnight · Midnight Season 1 · The Voidspire
The Voidspire raid guide
Tactics for all 6 encounters, progression checklists and documented Retail hotfix history.
How to use this guide
Read the raid’s change history and each boss summary first. Boss cards separate core tactics, role responsibilities and documented tuning changes.
This guide covers Retail Midnight as of August 19, 2026. Hotfixes may change numerical values, but explanations of mechanics are not replaced with guesswork.
The Voidspire in Midnight raid progression
Midnight’s first main raid leads from the foot of Voidstorm to the top of the Voidspire. Its six encounters test portal placement, add control, balanced damage on two targets and coordinated transitions in the finale.
Quick links
The Voidspire: nerf and change history
The timeline separates the release schedule, bug fixes, flex scaling, and intentional difficulty changes. Undocumented pre/post numbers are not filled with guesswork.
| Date | Documented change | Effect |
|---|---|---|
| March 17, 2026 | Normal, Heroic and the first wing of the Raid Finder opened. | Mythic, later Raid Finder wings and Story Mode opened in stages from 24th to 31st March. |
| March 26, 2026 | Vorasius activation was delayed and several Vaelgor & Ezzorak, Vanguard and Crown bugs were fixed. | Fixes improved readability and removed incorrect alignments; they are not called numerical nerfs. |
| April 7 – 17, 2026 | Add health was reduced for smaller groups, and dangerous abilities from Mythic Salhadaar and Lightblinded Vanguard were made less punishing. | These changes eased small-group scaling and key Mythic progression barriers. |
| April 22 – June 12, 2026 | Adjusted Crown of the Cosmos' Gravity Collapse damage, enemy health, energy build-up, and berserk time. | The Mythic requirement of the final went down in several rounds. |
In retail raids, the latest Blizzard hotfix and the game's Adventure Journal are the primary source of truth for the numbers.
The Voidspire - bosses in order of progression
Encounter 1 / 6 · The Voidspire
Imperator Averzian
Make adds vulnerable with Umbral Collapse and keep portals separated.
Raid priorities
- Mark three portal lanes and bring Umbral Collapse to the chosen add group.
- Kill two adds quickly and keep the remaining portal separate from the others.
- Avoid the boss’s attack lines and leave a clear lane for the next wave.
Before the pull
- Assign tanking, healing and damage responsibilities for Imperator Averzian.
- Mark portal lanes, the Collapse target group and safe routes for the next wave.
- Check the Adventure Journal for your difficulty and the latest hotfix notes; Retail tuning can change.
- Plan Bloodlust/Heroism, raid cooldowns and personal defensives.
Mechanics reference
Phase plan and tactic
Mark three portal lanes and bring Umbral Collapse to the chosen add group.
Kill two adds quickly and keep the remaining portal separate from the others.
Avoid the boss’s attack lines and leave a clear lane for the next wave.
Role notes
Tanks
- Keep the boss and dangerous adds facing away from the raid. Swap tanks according to the tank debuff or energy cycle.
- Announce taunts, movement and big defensives to healers in advance.
Healers
- Distribute dispels, target healing and raid cooldowns before the pull.
- Prepare for predictable raid damage during energy cycles, intermissions and add waves.
Melee DPS
- Avoid frontal attacks and keep movement routes clear, even when grouped for cleave damage.
- Switch to priority adds as soon as they are called. Damage uptime never takes priority over a required soak or dodge.
Ranged DPS
- Spread out in a controlled manner and handle orbs, adds and targets that spawn at range.
- Leave the permanent areas on the edge marked by the raid lead.
Raid utility
- Agree on interrupt, dispel, stun, slow, grip and immunity rotations.
- Use a combat resurrection when a missing player would otherwise leave a required role uncovered for the next mandatory mechanic.
Nerfs: what changed
- Read the boss-specific change along with the updated timeline of The Voidspire raid.
- A separate verified numerical nerf is not claimed without a hotfix or patch source from Blizzard.
- Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Encounter 2 / 6 · The Voidspire
Vorasius
Use Blistercreeps to break walls and create safe ground for Void Breath.
Raid priorities
- Position the boss so the next wall and the add-kiting route remain visible.
- Slow Blistercreeps while guiding them into the correct wall.
- Move into the opened safe area before Void Breath and save cooldowns for later cycles.
Before the pull
- Assign tanking, healing and damage responsibilities for Vorasius.
- Mark the next wall, the Blistercreep route and the safe area for Void Breath.
- Check the Adventure Journal for your difficulty and the latest hotfix notes; Retail tuning can change.
- Plan Bloodlust/Heroism, raid cooldowns and personal defensives.
Mechanics reference
Phase plan and tactic
Position the boss so the next wall and the add-kiting route remain visible.
Slow Blistercreeps while guiding them into the correct wall.
Move into the opened safe area before Void Breath and save cooldowns for later cycles.
Role notes
Tanks
- Keep the boss and dangerous adds facing away from the raid. Swap tanks according to the tank debuff or energy cycle.
- Announce taunts, movement and big defensives to healers in advance.
Healers
- Distribute dispels, target healing and raid cooldowns before the pull.
- Prepare for predictable raid damage during energy cycles, intermissions and add waves.
Melee DPS
- Avoid frontal attacks and keep movement routes clear, even when grouped for cleave damage.
- Switch to priority adds as soon as they are called. Damage uptime never takes priority over a required soak or dodge.
Ranged DPS
- Spread out in a controlled manner and handle orbs, adds and targets that spawn at range.
- Leave the permanent areas on the edge marked by the raid lead.
Raid utility
- Agree on interrupt, dispel, stun, slow, grip and immunity rotations.
- Use a combat resurrection when a missing player would otherwise leave a required role uncovered for the next mandatory mechanic.
Nerfs: what changed
- Read the boss-specific change along with the updated timeline of The Voidspire raid.
- A separate verified numerical nerf is not claimed without a hotfix or patch source from Blizzard.
- Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Encounter 3 / 6 · The Voidspire
Fallen-King Salhadaar
Stop incoming orbs before they reach the boss and use Entropic Unraveling for burst damage.
Raid priorities
- Assign ranged players to separate orb lanes and slow the approaching orbs.
- Avoid beams by following the agreed movement direction.
- Save damage cooldowns for the 20-second Entropic Unraveling window.
Before the pull
- Assign tanking, healing and damage responsibilities for Fallen-King Salhadaar.
- Assign orb lanes, beam movement and damage cooldowns for Unraveling.
- Check the Adventure Journal for your difficulty and the latest hotfix notes; Retail tuning can change.
- Plan Bloodlust/Heroism, raid cooldowns and personal defensives.
Mechanics reference
Phase plan and tactic
Assign ranged players to separate orb lanes and slow the approaching orbs.
Avoid beams by following the agreed movement direction.
Save damage cooldowns for the 20-second Entropic Unraveling window.
Role notes
Tanks
- Keep the boss and dangerous adds facing away from the raid. Swap tanks according to the tank debuff or energy cycle.
- Announce taunts, movement and big defensives to healers in advance.
Healers
- Distribute dispels, target healing and raid cooldowns before the pull.
- Prepare for predictable raid damage during energy cycles, intermissions and add waves.
Melee DPS
- Avoid frontal attacks and keep movement routes clear, even when grouped for cleave damage.
- Switch to priority adds as soon as they are called. Damage uptime never takes priority over a required soak or dodge.
Ranged DPS
- Spread out in a controlled manner and handle orbs, adds and targets that spawn at range.
- Leave the permanent areas on the edge marked by the raid lead.
Raid utility
- Agree on interrupt, dispel, stun, slow, grip and immunity rotations.
- Use a combat resurrection when a missing player would otherwise leave a required role uncovered for the next mandatory mechanic.
Nerfs: what changed
- Read the boss-specific change along with the updated timeline of The Voidspire raid.
- 17.4. Mythic Shadow Fracture's cast was extended from 9 seconds to 12 seconds and the interrupt window was clarified.
- Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Encounter 4 / 6 · The Voidspire
Vaelgor & Ezzorak
Balance the dragons’ health, aim Dread Breath safely and soak Gloom.
Raid priorities
- Split damage evenly between the two dragons.
- Breath targets leave the group while assigned players handle Gloom soaks.
- Gather inside Radiant Barrier during the intermission, then resume balanced cleave damage.
Before the pull
- Assign tanking, healing and damage responsibilities for Vaelgor & Ezzorak.
- Mark dragon positions, Breath directions, Gloom soak groups and the Barrier gathering point.
- Check the Adventure Journal for your difficulty and the latest hotfix notes; Retail tuning can change.
- Plan Bloodlust/Heroism, raid cooldowns and personal defensives.
Mechanics reference
Phase plan and tactic
Split damage evenly between the two dragons.
Breath targets leave the group while assigned players handle Gloom soaks.
Gather inside Radiant Barrier during the intermission, then resume balanced cleave damage.
Role notes
Tanks
- Keep the boss and dangerous adds facing away from the raid. Swap tanks according to the tank debuff or energy cycle.
- Announce taunts, movement and big defensives to healers in advance.
Healers
- Distribute dispels, target healing and raid cooldowns before the pull.
- Prepare for predictable raid damage during energy cycles, intermissions and add waves.
Melee DPS
- Avoid frontal attacks and keep movement routes clear, even when grouped for cleave damage.
- Switch to priority adds as soon as they are called. Damage uptime never takes priority over a required soak or dodge.
Ranged DPS
- Spread out in a controlled manner and handle orbs, adds and targets that spawn at range.
- Leave the permanent areas on the edge marked by the raid lead.
Raid utility
- Agree on interrupt, dispel, stun, slow, grip and immunity rotations.
- Use a combat resurrection when a missing player would otherwise leave a required role uncovered for the next mandatory mechanic.
Nerfs: what changed
- Read the boss-specific change along with the updated timeline of The Voidspire raid.
- A separate verified numerical nerf is not claimed without a hotfix or patch source from Blizzard.
- Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Encounter 5 / 6 · The Voidspire
Lightblinded Vanguard
Handle each boss’s abilities at 100 energy and keep health under control.
Raid priorities
- Mark the bosses and assign interrupts and dispels before pulling.
- Switch damage to an unprotected target and leave Consecration.
- Time raid cooldowns for overlapping 100-energy abilities.
Before the pull
- Assign tanking, healing and damage responsibilities for Lightblinded Vanguard.
- Assign interrupt and dispel targets, safe positions and cooldowns for overlapping abilities.
- Check the Adventure Journal for your difficulty and the latest hotfix notes; Retail tuning can change.
- Plan Bloodlust/Heroism, raid cooldowns and personal defensives.
Mechanics reference
Phase plan and tactic
Mark the bosses and assign interrupts and dispels before pulling.
Switch damage to an unprotected target and leave Consecration.
Time raid cooldowns for overlapping 100-energy abilities.
Role notes
Tanks
- Keep the boss and dangerous adds facing away from the raid. Swap tanks according to the tank debuff or energy cycle.
- Announce taunts, movement and big defensives to healers in advance.
Healers
- Distribute dispels, target healing and raid cooldowns before the pull.
- Prepare for predictable raid damage during energy cycles, intermissions and add waves.
Melee DPS
- Avoid frontal attacks and keep movement routes clear, even when grouped for cleave damage.
- Switch to priority adds as soon as they are called. Damage uptime never takes priority over a required soak or dodge.
Ranged DPS
- Spread out in a controlled manner and handle orbs, adds and targets that spawn at range.
- Leave the permanent areas on the edge marked by the raid lead.
Raid utility
- Agree on interrupt, dispel, stun, slow, grip and immunity rotations.
- Use a combat resurrection when a missing player would otherwise leave a required role uncovered for the next mandatory mechanic.
Nerfs: what changed
- Read the boss-specific change along with the updated timeline of The Voidspire raid.
- 17.4. Mythic Avenger's Shield targets halved from eight to four, Tyr's Wrath absorb reduced by 17% and Sacred Toll damage reduced by 15%.
- Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Encounter 6 / 6 · The Voidspire
Crown of the Cosmos
Coordinate three phases, minibosses, Alleria and Rift Simulacrum.
Raid priorities
- Agree on the miniboss kill order and interrupts.
- Place persistent ground effects at the edges and keep the central route open.
- Time Bloodlust and defensives for Alleria’s and the Simulacrum’s most dangerous energy cycles.
Before the pull
- Assign tanking, healing and damage responsibilities for Crown of the Cosmos.
- Assign miniboss targets, ground-effect placement and shared transition routes.
- Check the Adventure Journal for your difficulty and the latest hotfix notes; Retail tuning can change.
- Plan Bloodlust/Heroism, raid cooldowns and personal defensives.
Mechanics reference
Phase plan and tactic
Agree on the miniboss kill order and interrupts.
Place persistent ground effects at the edges and keep the central route open.
Time Bloodlust and defensives for Alleria’s and the Simulacrum’s most dangerous energy cycles.
Role notes
Tanks
- Keep the boss and dangerous adds facing away from the raid. Swap tanks according to the tank debuff or energy cycle.
- Announce taunts, movement and big defensives to healers in advance.
Healers
- Distribute dispels, target healing and raid cooldowns before the pull.
- Prepare for predictable raid damage during energy cycles, intermissions and add waves.
Melee DPS
- Avoid frontal attacks and keep movement routes clear, even when grouped for cleave damage.
- Switch to priority adds as soon as they are called. Damage uptime never takes priority over a required soak or dodge.
Ranged DPS
- Spread out in a controlled manner and handle orbs, adds and targets that spawn at range.
- Leave the permanent areas on the edge marked by the raid lead.
Raid utility
- Agree on interrupt, dispel, stun, slow, grip and immunity rotations.
- Use a combat resurrection when a missing player would otherwise leave a required role uncovered for the next mandatory mechanic.
Nerfs: what changed
- Read the boss-specific change along with the updated timeline of The Voidspire raid.
- In April–June, Mythic health and energy accumulation were reduced, berserk time was increased by 15 seconds, and Gravity Collapse damage was reduced by 10%.
- Launch, bug fixing, flex scaling and actual tuning changes are kept separate.
Sources and version scope
Boss counts, release dates and change histories are based on Blizzard announcements and hotfixes. Encounter mechanics are cross-checked against raid guides describing the live Adventure Journal.
- Blizzard · Midnight raid overview and schedule
worldofwarcraft.blizzard.com/en-us/news/24264416/midnight-raid-overview-and-schedule - Blizzard · Season 1 hotfix archive
worldofwarcraft.blizzard.com/en-us/news/24266320 - Blizzard · later Midnight hotfixes
worldofwarcraft.blizzard.com/en-us/news/24276957 - Wowhead · The Voidspire overview
www.wowhead.com/guide/midnight/raids/the-voidspire-overview-location-rewards-bosses
Updated August 19, 2026. Changes after launch are not described as implemented until they are officially documented.