How to read these guides
Each guide covers five skill brackets: 1-75, 75-150, 150-225, 225-300 and 300-375. Crafting guides outline materials and recipe choices; gathering guides cover suitable areas and skill requirements. These are progression overviews, not complete shopping lists. Check recipe requirements and your realm's prices before buying materials.
1-75 Apprentice
- Skinning naturally supplies materials while leveling.
- Check the next recipe's requirements before converting all your leather into other materials.
75-150 Journeyman
- Curing hides may require supplies from a vendor.
- Watch the medium/heavy leather transition because the price can jump.
150-225 Expert
- This is where armor kits and gear crafts are worth comparing.
- If you intend to specialize, check how that choice affects your later crafting goals.
225-300 Artisan
- Rugged Leather can be expensive to buy; skinning higher-level beasts is an alternative.
- Save useful kits and gear crafts for alts.
300-375 Master / Outland
- Drums, leg armor and Riding Crop make the profession useful after the skill cap too.
- 350+ can require valuable special leathers or reputation recipes.