World of Warcraft: The Burning Crusade Classic - Karazhan

Karazhan 團隊副本筆記

Karazhan 的簡短 raid checklist。用於快速確認 boss pull 優先級、職責、核心 mechanics 和 pre/post-nerf 備註。

繁體中文Raid notesRole checksPre/Post-nerf

團隊副本中的用法

打開目前要 pull 的 encounter,先看 TL;DR 和 raid priorities。然後再檢查 setup、職責、mechanics 和 nerf notes。

這是用於 pull 間快速確認的 raid checklist。具體站位、cooldowns 和 assignments 請依自己的團隊配置調整。

突襲節奏

卡拉贊從馬厩和宴會遭遇開始,然後增加更多的控制檢查、移動壓力和角色紀律。莫羅斯測試人群控制和殺戮順序,少女檢查驅散和擴散,歌劇每週變體變化,後半部分要求對阿蘭、耐瑟怨恨、王子和夜魘進行更清晰的召喚。

給團隊指揮: 在莫羅斯之前分配人群控制,檢查歌劇變體,在拉動之前設置虛空光束旋轉,並在這些 Boss 開始之前提醒團隊有關王子和夜行的移動。

簡而言之,削弱前/削弱後

卡拉贊沒有收到任何一個全團削弱包。這些變化以較小的波次出現:有些使戰鬥更加公平,有些刪除了乳酪,有些修復了戰利品或重置問題。

AreaDocumented changePractical impact
MaidenHoly Wrath, Holy Fire and Repentance received several fixes.Fewer unfair melee and tank deaths.
OperaRomulo and Julianne became more stable, and Big Bad Wolf immunity cheese was removed.The variant still needs the correct tactic.
CuratorEvocation and anti-kite behavior were adjusted.The end is cleaner but not automatic.
IllhoofSacrifice, Kil'rek and imp pressure became more manageable.The fight is less random, but chains still matter.
Shade / Netherspite / PrinceSeveral fairness and anti-cheese fixes.Fewer odd wipes, fewer safe exploits.
NightbaneSkeletons, fear behavior, Smoking Blast and Rain of Bones changed.Still dangerous, but more controlled than early versions.

週年紀念日的第 4 層削弱後方向最好透過 TBC 後期記錄的行為來解讀。暴雪尚未發布卡拉讚的各個 Boss 週年紀念差異。

Attumen the Huntsman

戰鬥 1 / 12 · Karazhan

Attumen the Huntsman

一場穩定的遭遇戰,午夜和阿圖曼合併成一個騎乘 Boss。

2 tanksCleaveCurse dispel
重點摘要: 從午夜開始,阿圖門一加入就將他接起,保持劈砍遠離團隊并快速消除詛咒。一旦阿圖曼登上午夜,戰鬥就會繼續作為單一目標 Boss。

團隊優先事項

  • Two tanks make the opening clean: one starts on Midnight and the other catches Attumen when he spawns.
  • Melee stays to the side or behind the boss and never stands in front of the cleave.
  • Curse dispels happen quickly, especially on tanks and physical DPS.
Pull 前
  • Clear the stable area calmly before the boss pull.
  • Decide which tank starts on Midnight and which tank picks up Attumen.
  • Make sure a mage or druid is ready to remove curses.
機制參考
Shadow Cleave
正面劈叉。坦克阿圖曼背對著突襲部隊。
Intangible Presence
減少受影響玩家命中幾率的詛咒。快速將其移除。
Berserker Charge
在騎乘階段,阿圖曼可以對距離較遠的玩家發動衝鋒。
階段規劃與戰術

將“午夜”拉至受控地點,並將突襲部隊保持在側面或後方。
阿圖門加盟
副戰車立即接住阿圖曼,並將劈砍從突襲中轉移開。如果威脅得到控制,DPS 可以分裂。
裝相
當阿圖曼騎上午夜時,將遭遇戰作為一個目標進行坦克攻擊。不斷驅散詛咒,避開boss的正面。
職責說明

坦克

  • Keep the cleave away from the raid.
  • Be ready for Attumen's spawn.

DPS

  • Do not start on Attumen before the tank has him.
  • Melee stays to the side or behind.

治療

  • Keep both tanks stable during the opening.
  • React to charge and cleave damage.

驅散

  • Remove the curse immediately, especially from tanks and physical DPS.

削弱:改動內容

  • The documented TBC change was small: Midnight became immune to bleed effects in patch 2.0.10.
  • The practical tactic is the same in pre-nerf and post-nerf contexts.
Patch 2.0.10Midnight bleed immunityAttumen patch history
Moroes

戰鬥 2 / 12 · Karazhan

Moroes

一場議會式的戰鬥,人群控制和殺戮命令決定了開局。

Crowd controlKill orderGarroteBleed
重點摘要: 標記客人,鎖定人群控制並一次殺死指定的添加者。讓兩輛坦克保持高位鑿擊威脅,避免利用 AoE 破壞人群控制,並透過治療、防禦或免疫來處理絞喉目標。

團隊優先事項

  • Crowd control and kill order must be assigned before the pull.
  • Two tanks stay high on Moroes threat so Gouge does not send him into healers or DPS.
  • Garrote targets need to be noticed early. It is a long bleed and not a normal dispel target.
  • Do not break crowd control with cleave, DoTs or loose AoE.
Pull 前
  • Identify the four guests and mark the kill order.
  • Assign Shackle, trap, fear or other available crowd control before the pull.
  • Decide who tracks Garrote targets and when to use defensives, immunities or Blessing of Protection.
  • Set the tank plan: one tank holds Moroes while the other builds threat and controls the active add.
機制參考
Garrote
消失後,莫羅斯對隨機玩家造成了長時間流血。它需要治療、防禦或免疫,而不是普通驅散。
Vanish
莫羅斯短暫消失,施展絞喉術,然後再回來。坦克必須準備好接他回來。
Gouge
莫羅斯可以鑿擊當前坦克並暫時切換到下一個威脅目標。
Blind
具有毒藥式的控制效果。如果它擊中坦克、治療者或人群控制玩家,請迅速將其移除。
Guests
四位客人因停工情況而異。有些會治愈,有些會施加近戰或法術壓力。一旦第一個小怪死得很乾淨,戰鬥就會變得容易得多。
階段規劃與戰術

將莫羅斯和第一個擊殺目標拉到受控位置,同時其他客人立即受到控制。
新增控件
將指定的小怪一一殺死。團隊負責人應該呼叫交換,因為隨機 DoT、順勢切割和 AoE 很容易打破人群控制。
消失和絞喉
當莫羅斯消失後,治療者找到了絞喉目標,坦克準備將他帶回來。一些絞喉將很快開始消耗治療費用。
莫羅斯一人
一旦小怪死亡或穩定,就集中莫羅斯。讓坦克保持高度威脅直到最後。
職責說明

坦克

  • Keep Moroes and the active add away from crowd-controlled targets.
  • Both tanks need threat on Moroes for Gouge.
  • Pick the boss back up quickly after Vanish.

DPS

  • Follow the kill order exactly.
  • Avoid cleave, DoTs and AoE near crowd-controlled targets.
  • Wait for stable threat before using burst.

治療

  • Track Garrote targets throughout the fight.
  • Expect split tank damage at the start.
  • Cleanse Blind quickly if your raid has the right tool.

控制

  • Refresh crowd control early and call if it breaks.
  • Keep your assigned add locked down even if the kill target changes.
  • Do not stand where cleave or AoE will splash onto your target.

削弱:改動內容

  • No clear boss-specific TBC nerf was found for Moroes.
  • The pre/post difference is mostly gear, crowd-control routine and how well the raid survives the Garrote load.
  • The core tactic remains add control, tank threat management and Garrote awareness.
No documented 2.x boss nerfMoroes patch historyPatch 2.0.3 added
Maiden of Virtue

戰鬥 3 / 12 · Karazhan

Maiden of Virtue

卡拉贊中部的定位、驅散與懺悔檢定。

SpreadDispelRepentanceHoly Fire
重點摘要: 散佈在房間周圍,立即驅散聖火,並同意治療師如何處理悔改。坦克使少女保持居中,近戰受到受控的神聖地面傷害,而團隊則避免堆疊神聖之怒。

團隊優先事項

  • Holy Fire is dispelled immediately. A late dispel can kill the target fast.
  • The raid stays spread so Holy Wrath does not chain through multiple players.
  • Healers agree who breaks Repentance with Holy Ground and who keeps pre-healing on the tank.
  • The tank keeps the boss centered and avoids unnecessary movement.
Pull 前
  • Assign Holy Fire dispels before the pull.
  • Place healers so the tank stays in range without forcing the raid to stack.
  • Agree who can break Repentance with a Holy Ground tick if needed.
  • Tank Maiden in the middle and keep the boss stable.
機制參考
Holy Fire
對隨機玩家施加重魔法 DoT。立即驅散它。
Repentance
短暫地擊暈襲擊者。在2.1.0之後的版本中,當前目標應該不會被擊中,但治療者仍然需要快速恢復。
Holy Ground
少女周圍的光環會造成傷害並使附近的施法者沉默。它可以打破懺悔,但施法者不應該無緣無故地站在其中。
Holy Wrath
連鎖神聖傷害。傳播不良會使傷害迅速累積。
階段規劃與戰術
定位
坦克將 Maiden 保持在中間。遠程和治療者遍布房間各處,而近戰則留在 Boss 身上。
消除常規
聖火會在正常治療優先順序之前被移除,因為 DoT 是常見的猝死點。
悔改
在悔改之前,將HoTs或其他預治療劑保留在坦克上。如果團隊使用該計劃,治療師可以獲得聖地標記。
結束
沒有大的相變。繼續擴散,繼續驅散,不要讓懺悔窗口殺死坦克。
職責說明

坦克

  • Keep Maiden centered.
  • Plan for Repentance windows with cooldowns or healer pre-casts.
  • Do not move the boss out of healer range.

近戰

  • Accept controlled Holy Ground damage near the boss.
  • Do not drag pressure into ranged or healer groups.
  • Use personal survival if healers are in Repentance.

遠程

  • Keep distance from other players for Holy Wrath.
  • Stay out of Holy Ground unless assigned.
  • Do not stack the whole group on one pillar.

治療

  • Dispel first when Holy Fire lands.
  • Pre-heal the tank before Repentance.
  • Agree who breaks Repentance if the raid needs it.

削弱:改動內容

  • A February 2007 hotfix fixed cases where Maiden could despawn on reset.
  • Patch 2.0.10 tuned Holy Wrath and Holy Fire interactions and reduced unfair melee and tank deaths.
  • Patch 2.1.0 fixed a Repentance bug where the current target could be hit.
  • Post-nerf Maiden is still a positioning and dispel check, but the random-death edges are easier to manage.
Hotfix 16 Feb 2007Patch 2.0.10Patch 2.1.0Maiden patch history
Opera Event

戰鬥 4 / 12 · Karazhan

Opera Event

每週一次的活動,三種可能的腳本和三種不同的擦除模式。

VariantAdd controlInterrupts
重點摘要: 在拉動之前檢查每週的變體。 《綠野仙蹤》是關於控制和目標順序的,《大野狼》是關於在《小紅帽》中風箏的,《羅慕洛和朱麗安》是關於打斷並殺死兩個靠近的 Boss。

團隊優先事項

  • Confirm the active variant before assignments.
  • Do not use the same pull plan for all Opera scripts.
  • Interrupt heals and dangerous casts immediately.
  • In Romulo and Julianne, both bosses must die close together.
Pull 前
  • Check which Opera variant is active.
  • Assign interrupts for Julianne or The Crone when relevant.
  • Set a clear target order for Wizard of Oz.
  • Remind everyone how to kite Big Bad Wolf if they become Little Red Riding Hood.
機制參考
Wizard of Oz
有幾個角色處於活躍狀態。控制咆哮,管理錫頭,以乾淨的順序殺死目標,並為老嫗做好準備。
Big Bad Wolf
玩家成為小紅帽,必須在不跑過隊伍的情況下風箏 Boss。
Romulo and Julianne
茱莉安治癒並施展危險法術,羅慕洛施加近戰壓力。他們必須在最後一幕中緊密地死去。
階段規劃與戰術
綠野仙蹤
控製或減緩危險目標,乾淨俐落地消滅多蘿西/蒂託的壓力,並為老嫗做好足夠的控制準備。
大灰狼
變形後的玩家會跑出一條乾淨的風箏路徑。其他人會提供空間並保持穩定的傷害,而不會用身體阻擋目標。
羅慕洛和朱麗安
打斷朱莉安的治療,控制羅慕洛的近戰壓力,並在兩個 Boss 復活後一起打倒他們。
變體說明

Wizard of Oz

具有多個活躍角色的重型控制變體。

  • Control Roar if possible.
  • Watch Tinhead's movement and rust rhythm.
  • Handle The Crone after the first part is stable.

Big Bad Wolf

風箏變體,其中一名玩家成為小紅帽。

  • The target kites immediately.
  • Do not stand in the kite path.
  • Healers track the transformed player.

Romulo and Julianne

具有中斷和同時殺死要求的雙頭目變體。

  • Interrupt Eternal Affection.
  • Dispel or manage buffs when possible.
  • Kill both bosses close together.
職責說明

坦克

  • Pick up Romulo quickly if that variant is active.
  • Keep active mobs away from controlled targets.
  • Be ready for target swaps in Wizard of Oz.

DPS

  • Follow the variant-specific target order.
  • Stop breaking crowd control.
  • Control burst so Romulo and Julianne die together.

治療

  • Track the Little Red Riding Hood target.
  • Expect scattered damage in Wizard of Oz.
  • Prepare for burst when Romulo is active.

Interrupts/CC

  • Julianne's heal is the priority interrupt.
  • Keep Wizard of Oz control assignments active.
  • Call if a control target breaks loose.

削弱:改動內容

  • Romulo and Julianne received tuning and bug fixes that made the event more stable.
  • Big Bad Wolf immunity tricks were removed, so the kiting plan remains important.
  • The core tactic is still variant recognition and clean execution rather than raw DPS.
Opera patch historyRomulo and Julianne tuningBig Bad Wolf anti-cheese
The Curator

戰鬥 5 / 12 · Karazhan

The Curator

圍繞著星芒控制和召喚燃燒窗口構建的法力循環戰鬥。

Astral FlaresEvocationHateful Bolt
重點摘要: 快速殺死星星耀斑,保持仇恨箭目標健康並保存召喚的爆發。在 15% 時,策展人會停止正常節奏,團隊會燒毀 Boss,同時治療會變得更重。

團隊優先事項

  • Astral Flares die fast. Loose flares create the real raid damage.
  • The assigned Hateful Bolt target or soaker stays healthy.
  • Major damage cooldowns are strongest during Evocation.
  • At 15%, stop waiting for another clean cycle and finish the boss.
Pull 前
  • Assign ranged players to swap quickly to Astral Flares.
  • Agree who is expected to soak or survive Hateful Bolt pressure.
  • Save damage cooldowns for Evocation unless the raid has a clear reason to use them earlier.
  • Remind melee not to chase bad flare paths through avoidable damage.
機制參考
Astral Flare
添加在整個戰鬥中生成的東西。他們必須在壓垮治療師之前死去。
Evocation
館長在補充法力時變得非常脆弱。這是主刻錄視窗。
Hateful Bolt
對指定的高健康目標或浸泡者施加壓力的重型螺栓。讓該球員做好準備並接受治療。
15% burn
戰鬥變成了最終的燒傷,傷害和治療壓力都會上升。
階段規劃與戰術
正常週期
殺死所有產生的星芒,同時保持對館長的穩定傷害。
招魂
當館長喚起時,使用爆發和飾品。這是團隊獲得大部分時間的地方。
最終燒傷
15%時,致力於殺戮。保持浸泡者的生命並在傷害淹沒團隊之前完成任務。
職責說明

坦克

  • Keep Curator stable and predictable.
  • Do not drag the boss around during flare swaps.

DPS

  • Swap to Astral Flares immediately.
  • Save burst for Evocation.
  • Do not tunnel the boss while adds are loose.

治療

  • Track the Hateful Bolt target.
  • Expect raid spikes when flares live too long.
  • Prepare for heavier healing at 15%.

Raid lead

  • Call flare swaps clearly.
  • Call Evocation burst.
  • Call the final burn at 15%.

削弱:改動內容

  • Curator received anti-kite fixes and Evocation behavior changes through early TBC patches.
  • The 15% transition makes the end cleaner, but it does not remove the need to kill flares.
  • The practical post-nerf tactic is still add control into Evocation burn windows.
Patch 2.0.10Patch 2.1.0Curator patch history
Servants' Quarters

戰鬥 6 / 12 · Karazhan

Servants' Quarters

房間清理完畢後,可選的野獸之翼與一個隨機的小老闆。

OptionalMinibossTrash control
重點摘要: 仔細清除野獸包並確定出現的小 Boss:Hyakiss、Rokad 或 Shadikith。遭遇是可選的,但馬虎的垃圾拉動仍然比老闆本身花費更多的時間。

團隊優先事項

  • Do not chain-pull the room without control.
  • Identify the miniboss before using cooldowns.
  • Keep the boss away from uncleared packs.
  • Treat the wing as optional value, not a reason to wipe the raid.
Pull 前
  • Clear enough space before engaging the miniboss.
  • Confirm whether the spawn is Hyakiss, Rokad or Shadikith.
  • Keep poison, disease or movement tools ready depending on the spawn.
機制參考
Hyakiss
帶有蜘蛛網和毒藥主題的蜘蛛式壓力。保持目標穩定並清潔可移除的部分。
Rokad
一個直接的近戰小頭目。乾淨地儲存它並透過穩定的傷害來治癒。
Shadikith
具有衝鋒和破壞能力的移動蝙蝠式老闆。保持組足夠分散以避免混亂的重疊。
階段規劃與戰術
先清除
危險通常是垃圾管理不善。將包包拉到安全的地方並避開額外的怪物。
小老闆
一旦知道產卵,就使用配對計畫:清理並穩定海基斯,直接坦克羅卡德,並給沙迪基斯空間。
結束
不要拖著小老闆穿過未清理的包裹。安全地完成可選的戰利品。
變體說明

Hyakiss the Lurker

蜘蛛小老闆,有網子和毒藥式壓力。

  • Keep the tank stable.
  • Remove what your comp can remove.
  • Avoid letting the fight drift into uncleared trash.

Rokad the Ravager

簡單的近戰壓力檢查。

  • Tank it in cleared space.
  • Heal through the steady hits.
  • Do not overcomplicate the fight.

Shadikith the Glider

具有衝鋒式乾擾的移動小頭目。

  • Give the boss room.
  • Do not stack unnecessarily.
  • Recover quickly after movement.
職責說明

坦克

  • Pull into cleared space.
  • Keep the miniboss away from extra packs.

DPS

  • Do not break into nearby trash.
  • Swap targets only when the tank has control.

治療

  • Expect uneven damage on Hyakiss or Shadikith.
  • Keep dispel tools ready if useful.

Utility

  • Use slows, cleanses or control if the active miniboss calls for it.

削弱:改動內容

  • Servants' Quarters is more about optional-room tuning and trash safety than a major boss-specific nerf package.
  • The post-nerf context does not change the basic plan: clear safely and handle the active miniboss.
Optional encounterKarazhan patch contextTrash control
Terestian Illhoof

戰鬥 7 / 12 · Karazhan

Terestian Illhoof

犧牲鏈、基爾雷克和小鬼控制決定了房間是否保持穩定。

SacrificeDemon ChainsImp AoE
重點摘要: 當玩家被犧牲時,立即打破惡魔鎖鏈,控製或劈開小惡魔並控制基爾雷克。當犧牲目標被快速釋放並且小鬼永遠不會佔領房間時,戰鬥就乾淨了。

團隊優先事項

  • Demon Chains are the top priority every time.
  • Imp AoE must be steady and controlled.
  • Kil'rek is tanked or controlled so it does not disrupt healers.
  • Do not tunnel the boss through an active Sacrifice.
Pull 前
  • Assign fast swaps to Demon Chains.
  • Set the imp AoE plan.
  • Decide who handles Kil'rek.
  • Place the raid so chain swaps and imp control are quick.
機制參考
Sacrifice / Demon Chains
一名玩家被鎖住並受到嚴重傷害。鎖鏈必須立即死亡。
Kil'rek
厄蹄的惡魔夥伴。殺死或控制它會改變 Boss 視窗上的壓力。
Imps
恆定的小添加。如果不控制它們,突襲傷害就會失控。
階段規劃與戰術
開幕
坦克伊爾蹄和基爾雷克處於穩定位置,而 AoE 玩家則開始控制小鬼。
犧牲
每一次犧牲召喚都是一次硬目標交換。在 Boss 傷害繼續之前,鏈條就會死亡。
維持
控制小鬼,善用基爾雷克窗戶並在不錯過犧牲目標的情況下完成 Boss。
職責說明

坦克

  • Keep Illhoof and Kil'rek controlled.
  • Do not move the boss away from chain swap range.

DPS

  • Swap to Demon Chains instantly.
  • Keep AoE on imps consistent.
  • Use burst when chains are clear.

治療

  • React hard to Sacrifice targets.
  • Expect raid damage if imps live too long.

AoE/Utility

  • Warlocks and AoE classes keep imps from flooding the room.
  • Call if chain target damage is falling behind.

削弱:改動內容

  • Patch history reduced some rough edges around Sacrifice, Kil'rek and imp pressure.
  • Post-nerf Illhoof is more controlled, but missed Demon Chains still wipe raids quickly.
Patch 2.1.0Sacrifice fixesIllhoof patch history
Shade of Aran

戰鬥 8 / 12 · Karazhan

Shade of Aran

沒有正常威脅表的施法者戰鬥:移動紀律比坦克車更重要。

No threat tableInterruptsMovement
重點摘要: 打斷危險的施法,在火焰花環期間停止移動,在奧術爆炸拉近後逃跑並避開暴風雪。 40% 時,元素會加入,必須快速控製或殺死。

團隊優先事項

  • Do not move during Flame Wreath.
  • Run out after the Arcane Explosion pull-in.
  • Interrupt key Frostbolt and Fireball casts without wasting every interrupt at once.
  • Control or kill elementals quickly at 40%.
Pull 前
  • Assign interrupt order.
  • Remind everyone that Flame Wreath punishes movement.
  • Set a plan for the 40% elementals.
  • Make sure players know to run from Arcane Explosion after the pull-in.
機制參考
Flame Wreath
在效果安全之前,受影響的玩家不得移動。移動可能會引發致命的爆炸。
Arcane Explosion
阿蘭將玩家拉入並引發大爆炸。立刻跑出去。
Blizzard
房間裡有一場移動的風暴。觀察它的路徑並冷靜地移動。
Elementals
40% 時,水元素會產生。根據你的陣容來控制、驅逐或殺死他們。
階段規劃與戰術
腳輪控制
突襲行動將阿蘭視為施法者控制的遭遇戰,而不是坦克和打屁股的戰鬥。中斷可以減輕治療者的壓力。
運動檢查
火焰花環意味著停止,奧爆意味著奔跑,暴雪意味著不慌不忙地調整。
元素和完成
40% 時,乾淨利落地處理元素並完成阿蘭,同時保持相同的移動規則。
職責說明

打斷

  • Use an assigned order.
  • Keep interrupts for dangerous casts.
  • Do not move if Flame Wreath is active on you.

DPS

  • Keep damage steady without ignoring mechanics.
  • Swap or control elementals at 40%.

治療

  • Expect random raid damage.
  • Recover quickly after Arcane Explosion and elemental spawns.

Everyone

  • Stop for Flame Wreath.
  • Run from Arcane Explosion.
  • Avoid Blizzard.

削弱:改動內容

  • Shade of Aran received fairness and behavior fixes through TBC's patch history.
  • The fight remains a mechanics check: movement mistakes still kill players in post-nerf form.
Patch 2.1.0Shade of Aran patch historyMovement check
Netherspite

戰鬥 9 / 12 · Karazhan

Netherspite

一場光束旋轉戰鬥,錯過的任務很快就會滾雪球。

BeamsRotationBanish phase
重點摘要: 在拉動之前將玩家分配到紅色、綠色和藍色光束。乾淨地旋轉光束浸泡器,避免讓 Netherspite 接收光束,並在下一個傳送階段開始之前冷靜地處理放逐階段。

團隊優先事項

  • Beam assignments are decided before the pull.
  • The red beam must be controlled by a tank or assigned soaker.
  • The blue beam is powerful but dangerous if a player holds it too long.
  • Do not let Netherspite stand in beams uncontested.
Pull 前
  • Assign red, green and blue beam rotations.
  • Set backup players for each beam.
  • Explain when players swap out to drop dangerous stacks.
  • Agree how the raid moves during banish phase.
機制參考
Portal phase
會產生三道光束,必須由指定的玩家攔截。每束光束都會以不同的方式改變玩家和耐空怨恨者。
Red beam
坦克梁。它控制著 Boss 的注意力和生存能力,所以它不能不受管理。
Blue beam
強大的傷害光束,具有危險的傳入傷害權衡。小心旋轉。
Banish phase
虛空怨恨者被放逐,團隊在傳送門返回之前處理移動和呼吸式壓力。
階段規劃與戰術
門戶階段
指定的隊員立即進入橫梁,並依照約定的時間輪流離開。
光束交換
儘早打電話換貨。如果指定的玩家死亡或不在位置上,替補就會介入。
驅逐階段
重置定位,避免可避免的傷害並為下一個傳送階段做好準備。
職責說明

Tanks/Red beam

  • Control the red beam timing.
  • Call if a backup needs to take over.

DPS/Blue beam

  • Use the damage window without holding the beam too long.
  • Swap on the assigned call.

Healers/Green beam

  • Follow the healing-beam rotation.
  • Watch players with high beam stacks.

Everyone

  • Do not cross into the wrong beam casually.
  • Use banish phase to reset cleanly.

削弱:改動內容

  • Netherspite received behavior and line-of-sight related fixes during TBC's patch history.
  • Post-nerf play is still defined by beam rotations and clean phase resets.
Patch 2.1.0Netherspite patch historyBeam rotation
Chess Event

戰鬥 10 / 12 · Karazhan

Chess Event

玩家移動棋子而不是玩正常類別的控制事件。

Vehicle-style controlKing safetyMedivh cheats
重點摘要: 控制重要棋子,保護你的國王,並在麥迪文作弊時做出反應。將棋子移出壞方格,保持治療和傷害棋子有用,並殺死敵方國王而不放棄自己的國王。

團隊優先事項

  • Someone reliable controls the king.
  • Move pieces out of Medivh's fire or cheat effects.
  • Keep healing pieces active.
  • Do not tunnel the enemy king while your own king is exposed.
Pull 前
  • Assign players to king, healers and key damage pieces.
  • Explain that piece abilities matter more than normal class buttons.
  • Keep extra players ready to take over if someone disconnects or leaves a piece.
機制參考
Piece control
玩家透過自己的能力和移動限制來控制棋子。
King
你的國王必須生存。失去它則事件結束。
Medivh's cheats
麥迪文可以創造糟糕的棋盤狀態,包括危險的方格。透過移動棋子做出反應。
階段規劃與戰術
開幕
將國王和關鍵棋子移動到更安全的位置,同時保持治療者的可用性。
壓力
使用傷害塊對敵方國王施壓,但不要過度延伸。
秘籍
當麥迪文作弊時,移動受威脅的棋子並穩定下來,然後再次推動。
職責說明

King controller

  • Keep the king safe.
  • Use king abilities intentionally.
  • Do not stand in dangerous board effects.

Healer pieces

  • Keep the king and key pieces alive.
  • Stay in useful range.

Damage pieces

  • Pressure the enemy king.
  • Do not block your own board.

Backups

  • Take over abandoned pieces.
  • Help recover after cheats.

削弱:改動內容

  • Chess Event changes are mostly event-behavior and loot-context fixes rather than a normal boss nerf.
  • The practical tactic stays the same: control pieces, protect the king and react to cheats.
Chess Event patch historyBadge and loot contextEvent control
Prince Malchezaar

戰鬥 11 / 12 · Karazhan

Prince Malchezaar

一場三階段的戰鬥,地獄火的放置可以決定拉力。

InfernalsEnfeebleShadow Nova
重點摘要: 坦克王子在一個穩定的位置,保持團隊足夠分散,以便Enfeeble進入暗影新星,並在地獄火封鎖該區域時移動。第二階段對坦克的打擊更大,而第三階段則用斧頭和地獄火壓力增加了更多混亂。

團隊優先事項

  • Enfeeble targets move away from Shadow Nova danger.
  • The raid relocates when Infernals make the current area unsafe.
  • Phase 2 tank damage is the healer check.
  • Do not greed casts or melee uptime when an Infernal cuts off the safe space.
Pull 前
  • Choose a tank position that gives the raid room to dodge Infernal zones.
  • Remind the raid how Enfeeble and Shadow Nova interact.
  • Plan a fallback position if Infernals block the main spot.
機制參考
Enfeeble
將多名玩家的生命值降至極低。他們必須避免後續傷害,尤其是暗影新星。
Shadow Nova
巨大的擊退和傷害脈衝。虛弱的目標無法被它擊中。
Infernals
在該地區周圍著陸並創建危險區域。糟糕的地獄RNG可以強制移動。
Phase 2
普林斯對坦克的攻擊更加猛烈。治療者和坦克的冷卻時間更重要。
階段規劃與戰術
第一階段
確定位置,尊重衰弱者並在地獄火切斷安全區域時移動。
第二階段
坦克傷害上升。治療者集中坦克,DPS 避免不必要的移動錯誤。
第三階段
在處理斧頭和地獄火壓力時保持相同的衰弱紀律,直到 Boss 死亡。
職責說明

坦克

  • Keep Prince stable.
  • Be ready for heavier Phase 2 damage.
  • Move only when Infernal placement forces it.

DPS

  • Respect Enfeeble and Shadow Nova.
  • Do not greed through unsafe Infernal zones.
  • Keep damage steady in Phase 3.

治療

  • Prepare for Phase 2 tank spikes.
  • Watch Enfeeble targets after movement.
  • Keep range while avoiding Infernal zones.

Raid lead

  • Call relocations early.
  • Remind Enfeeble targets to stay safe.

削弱:改動內容

  • Prince received bug and fairness fixes through Karazhan's patch history.
  • The fight remains heavily shaped by Infernal placement and Enfeeble discipline.
Prince patch historyInfernal placementEnfeeble
Nightbane

戰鬥 12 / 12 · Karazhan

Nightbane

一場地面/空中遭遇戰,骷髏控制和恐懼處理決定殺戮。

Air phaseSkeletonsFear
重點摘要: 在地面上,將夜魘坦克從突襲中拉開,並應對恐懼、劈砍和火力。在空中階段,根據指定的堆疊或位置,快速殺死骷髏並確保治療者免受煙霧爆炸和骨雨壓力的傷害。

團隊優先事項

  • Fear handling is planned before the pull.
  • Skeletons in air phase die quickly.
  • The tank keeps breath and cleave away from the raid.
  • Players move out of Charred Earth and do not drag fire through the group.
Pull 前
  • Set fear breaks, Tremor Totem or stance/cooldown plans.
  • Assign skeleton pickup and AoE during air phases.
  • Remind the raid about front and tail danger.
  • Choose air-phase positions before the first takeoff.
機制參考
Ground phase
夜災使用呼吸、劈砍、尾巴和恐懼式壓力。定位很重要。
Charred Earth
地上起火。迅速撤離,不要將其拖入襲擊中。
Air phase
夜魘飛起,骷髏生成。突襲必須在清除小怪的同時承受範圍壓力。
Smoking Blast / Rain of Bones
如果治療受到干擾或骷髏壽命太長,氣相壓力可能會殺死玩家。
階段規劃與戰術
接地相
夜災坦克背向突襲。近戰可以避免尾部和前方的危險,遠程移動可避開火力。
空氣相
按照指定的位置,撿起骷髏並快速殺死它們。治療者讓目標玩家保持活力。
降落
坦克在夜煞落地時立即將其撿起,並在 DPS 提交之前重新確定面對的 Boss。
職責說明

坦克

  • Control facing on the ground.
  • Use fear handling as planned.
  • Pick the boss back up on landing.

DPS

  • Kill skeletons fast in air phase.
  • Avoid front and tail danger.
  • Move out of Charred Earth.

治療

  • Prepare for air-phase burst.
  • Watch fear timing and tank pickups.
  • Keep skeleton targets alive.

Utility

  • Use fear tools and add control.
  • Help stabilize skeleton waves.

削弱:改動內容

  • Nightbane saw several notable changes around skeletons, fear behavior, Smoking Blast and Rain of Bones.
  • The later TBC version is more manageable, but air phases and fear handling still decide many pulls.
Nightbane patch historySkeleton changesFear and air-phase fixes

來源和範圍

來源用於歷史核對。優先級為 Blizzard hotfixes 和官方帖子,其次是 Wowhead、Warcraft Wiki 和 patch history。

  1. Wowpedia - Patch 2.0.10
    https://wowpedia.fandom.com/wiki/Patch_2.0.10
  2. Wowpedia - Patch 2.1.0
    https://wowpedia.fandom.com/wiki/Patch_2.1.0
  3. Wowpedia - Patch 2.3.0
    https://wowpedia.fandom.com/wiki/Patch_2.3.0
  4. Wowpedia - Attumen the Huntsman
    https://wowpedia.fandom.com/wiki/Attumen_the_Huntsman
  5. Wowpedia - Moroes
    https://wowpedia.fandom.com/wiki/Moroes
  6. Wowpedia - Maiden of Virtue
    https://wowpedia.fandom.com/wiki/Maiden_of_Virtue
  7. Wowpedia - The Curator
    https://wowpedia.fandom.com/wiki/The_Curator
  8. Wowpedia - Netherspite
    https://wowpedia.fandom.com/wiki/Netherspite
  9. Wowpedia - Prince Malchezaar
    https://wowpedia.fandom.com/wiki/Prince_Malchezaar
  10. Wowpedia - Nightbane tactics
    https://wowpedia.fandom.com/wiki/Nightbane_(tactics)
  11. Blizzard Forums - Burning Crusade Classic Anniversary Edition Phase 2 PTR Development Notes
    https://eu.forums.blizzard.com/en/wow/t/burning-crusade-classic-anniversary-edition-phase-2-ptr-development-notes/617997

如果 Blizzard 發布 Karazhan 的單獨 Anniversary tuning list,請根據官方資訊重新核對 nerf 部分和標籤。