World of Warcraft: The Burning Crusade Classic - Serpentshrine Cavern

Serpentshrine Cavern 团队副本笔记

Serpentshrine Cavern 的简短 raid checklist。用于快速确认 boss pull 优先级、职责、核心 mechanics 和 pre/post-nerf 备注。

简体中文Raid notesRole checksPre/Post-nerf

团队副本中的用法

打开当前要 pull 的 encounter,先看 TL;DR 和 raid priorities。然后再检查 setup、职责、mechanics 和 nerf notes。

这是用于 pull 间快速确认的 raid checklist。具体站位、cooldowns 和 assignments 请按自己的团队配置调整。

如何阅读nerf注释

SSC 并没有因为一项改变而变得更容易。在最初的 TBC 中,第一波主要浪潮是补丁 2.1.0,而后来的 2.2.0 和 2.4.0 更改影响了战利品、徽章、代币和访问权限。在TBC经典版中,SSC首先以2.1之前的状态开启,然后于2021年12月14日转移到原始TBC 2.4.3后nerf状态。

给团长: 核心战术通常保持不变,但削弱后给团队带来了更多犯错的空间。添加的死亡速度更快,坦克尖峰不那么残酷,Vashj RNG/MC 混乱对团队的惩罚也更少。
Hydross the Unstable

战斗 1 / 6 · Serpentshrine Cavern

Hydross the Unstable

二抗坦克过渡战

Frost / Nature ResistThreat resetAdds on every transition
速览: 在大约 100% 标记堆叠处将 Hydross 在 Frost 和 Nature 侧之间移动。在过渡之前停止所有伤害,让正确装备的抵抗坦克拿起老板并添加,杀死四个元素,然后返回老板。

团队优先级

  • Swap sides around the 100% Mark stack; do not panic-swap too early.
  • All damage stops during the transition, including pets and totems.
  • The correct resist tank must pick up Hydross and all four adds immediately after the swap.
Pull 前
  • Bring two real tanks: one Frost Resistance tank and one Nature Resistance tank.
  • Assign who tanks each form and who catches the transition adds.
  • Make sure the raid understands the line Hydross crosses: inside the beams is Frost, outside the beams is Nature.
  • During the Frost phase, players spread at least 8 yards for Water Tomb.
机制参考
Mark of Hydross
叠加受到的冰霜伤害减益:10%、25%、50%、100%、250%、500%。通常以 100% 过渡。
Water Tomb
随机冰霜阶段眩晕和 DoT。它会束缚 8 码内的玩家,因此必须分散。
Mark of Corruption
叠加自然伤害减益的步骤与海德罗斯印记相同。
Vile Sludge
自然阶段 DoT 使目标受到的伤害和治疗效果降低 50%。它不像水墓那样连锁。
Summon Water Elemental
每次形态交换都会产生四个小怪。正确的抗蚀剂罐需要快速拾取它们。
阶段规划与战术

从正确的一侧干净地开始。杀死拉力带来的污染水元素,并避免激怒左侧的小怪。
霜冻阶段
袭击蔓延开来。霜冻罐将 Hydross 保持在横梁内。不迟于 100% 海德罗斯印记堆叠后移出。
过渡
所有伤害都会停止,包括宠物和灼热图腾。坦克推动 Hydross 冲过终点线。对面的抵抗坦克拿起了boss和小怪。
自然阶段
定位稍微宽松一些,但腐败印记以同样的方式提升。先杀掉add,回到boss处,然后把他移回100%。
职责说明

坦克

  • Watch the Mark stack and start the move at 100%.
  • Do not move too early or too late: too many transitions stretch the fight, too high a Mark kills the tank.
  • Keep the adds controlled. Backup off-tanks and Banish can save a messy transition.

近战

  • Stop damage completely during transitions.
  • Kill adds before returning to the boss.
  • In the Frost phase, spread as much as your melee role allows.

远程

  • Stop damage completely during transitions.
  • Focus the adds down immediately after each form swap.
  • Hunters can use Misdirection to stabilize the transition.

治疗

  • Save cooldowns for transitions; boss plus four adds creates a heavy tank damage spike.
  • Spot heal players hit by Water Tomb.
  • Nature-phase raid damage is usually lighter than Frost-phase raid damage.

削弱:改动内容

  • Crushing Blow was removed in original TBC by hotfix, reducing sudden tank deaths.
  • Patch 2.1.0 reduced Hydross' melee damage, add HP and slightly reduced the boss HP.
  • Vile Sludge no longer hit pets in the post-nerf state.
  • In raid terms: the basic strategy stays the same, but transitions and tank survival are much more forgiving post-nerf.
  • In TBC Classic, SSC/TK moved as a whole to the Original TBC 2.4.3 post-nerf state on 14 December 2021.
Blizzard hotfix archivePatch 2.1.0TBC Classic 2.4.3 post-nerf hotfix
The Lurker Below

战斗 2 / 6 · Serpentshrine Cavern

The Lurker Below

可钓鱼的平台 Boss 具有 Spout 闪避和淹没功能

Fishing 300+Spout dodgeSubmerge adds
速览: 清理平台、烧开水、钓起 Boss 并保持袭击蔓延。跳入水中躲避 Spout,爬回来,并在淹没期间控制小平台上的伏击者,而主平台首先杀死守护者。

团队优先级

  • Spreading reduces Geyser knockback chains.
  • Dodge Spout early: jump into the water, let the beam pass and climb back up.
  • During submerge, small platforms control Ambushers while the main platform kills Guardians.
Pull 前
  • Clear the platforms before the boss so the water below boils and the Coilfang Frenzy fish die.
  • One player with 300+ Fishing fishes the boss up.
  • Place hunters, warlocks and mages on small platforms to control Ambushers.
  • Do not spam jump in the water: Scalding Water deals damage underwater and when you land in it.
机制参考
Geyser
随机 10 码 AoE 和击退。球员需要保持分散。
Whirl
对近战范围内的玩家造成物理伤害和短暂击退。
Spout
从boss嘴里喷出旋转的水柱。大多数玩家通过跳入水中来躲避;近战可以在boss身后移动。
Water Bolt
如果没有人处于近战范围内则施放。实际上,这是一种一次性的反漏洞利用。
阶段规划与战术
第一阶段
水箱立在主平台的边缘,通常不在水中。袭击蔓延并造成伤害。看完间歇泉后,再爬上去。
喷口
继续造成伤害,直到喷水转向你。跳入水中,让光束通过,然后立即站起来。
淹没
盘牙伏击者会在小型平台上生成,并且应该被控制。盘牙守护者来到主平台,陷入困境并集中注意力。
出现
一分钟后,潜伏者重新浮出水面,通常会进行“旋转”->“喷水”->“旋转”。主平台上的玩家必须做好跳跃的准备。
职责说明

坦克

  • The main tank keeps the boss on the edge and Intercepts back after Whirl.
  • Off-tanks pick up Guardians during submerge.
  • Dodge Spout like everyone else; do not jump-spam in the water.

近战

  • Stay spread on the main platform for Geyser.
  • During submerge, kill Guardians before Ambushers.
  • Spout can be dodged by moving behind the boss if you are confident with the movement.

远程

  • Players on small platforms CC the Ambushers.
  • Focus Guardians once Ambushers are controlled.
  • Dodge Spout by jumping into the water.

治疗

  • Spot heal players hit by Geyser.
  • Watch add-phase raid damage if Guardians are still alive when the boss resurfaces.
  • Keep an eye on players climbing back from the water, but do not get caught by Spout yourself.

削弱:改动内容

  • Patch 2.1.0 reduced Scalding Water damage, but increased Coilfang Frenzy melee damage.
  • Several hotfixes fixed Lurker spawn, reset and submerge behavior as well as Geyser knockback issues.
  • A later patch added small ramps to the center platform, making it easier to climb back up.
  • In raid terms: the core tactic does not change, but water, knockback and bug-related wipe risks are lower.
  • Community observations have discussed Classic post-nerf HP changes, but Blizzard did not publish exact Lurker-specific numbers.
Patch 2.1.0The Lurker Below patch historyTBC Classic post-nerf hotfix
Leotheras the Blind

战斗 3 / 6 · Serpentshrine Cavern

Leotheras the Blind

人类/恶魔循环、威胁消除和个人内心恶魔

Warlock Fire Resist tankThreat wipeInner Demon
速览: 清理房间,用完旋风,在每次威胁消除后给坦克时间,并立即杀死自己的心魔。恶魔形态通常会被火抗术士击倒。 15% 时,燃烧人类形态,而恶魔形态则保持坦克状态。

团队优先级

  • After Whirlwind and form swaps, threat resets: DPS waits for the tank.
  • The Demon form belongs to the Fire Resistance warlock, not to a random caster.
  • Kill your Inner Demon immediately. It is always your first priority.
Pull 前
  • Clear the room trash because Whirlwind needs a lot of space.
  • The recommended Demon tank is a warlock in Fire Resistance gear spamming Searing Pain.
  • Make sure the raid understands that threat resets after Whirlwind and after form swaps.
  • Every player must be able to kill their own Inner Demon quickly.
机制参考
Whirlwind
仅限人类形态。莱欧瑟拉斯向随机玩家旋转,造成大量伤害和流血 DoT。
Chaos Blast
对威胁最高的目标造成恶魔形态的火焰伤害。这就是术士坦克使用火抗性的原因。
Insidious Whisper
以最多五名玩家为目标并产生内心恶魔。如果玩家没有杀死他们的恶魔,他们就会受到精神控制,团队必须杀死他们。
Split Shadow of Leotheras
15%时,boss分裂为人类和恶魔形态。两者都需要坦克,但突袭会杀死人类形态。
阶段规划与战术
第一阶段:人类
坦克接住了 Boss,袭击造成伤害。旋风期间,大家都逃跑了;如果 Boss 安全离开,远程攻击可以持续造成伤害。
旋风之后
威胁消除。所有 DPS 短暂暂停;猎人可以误导主坦克。
第二阶段:恶魔
术士坦克用灼热之痛接住了 Boss。其他人都在造成伤害之前等待威胁。
心魔
如果你遇到了恶魔,停止一切并杀死它。坦克可能需要更换护盾并使用进攻冷却时间。
第三阶段:分裂
15% 时,对人类形态使用主要冷却时间。术士坦克控制着恶魔,而治疗者则支持他们。
职责说明

坦克

  • Threat resets after Whirlwind and form swaps. DPS must wait.
  • If a tank gets Inner Demon, use an aggressive weapon or offensive set to kill it.
  • In the split phase, make sure both Human and Demon forms are controlled.

近战

  • Run out of Whirlwind immediately.
  • Do not open on Demon form before the warlock tank has threat.
  • Kill Inner Demon before anything else.

远程

  • You can damage during Whirlwind if you are safely far away.
  • Wait for Demon-form threat.
  • Inner Demon is always priority number one.

治疗

  • Whirlwind bleed needs raid healing if several players get clipped.
  • Be careful with large heals during transitions because the threat wipe can send the boss to a healer.
  • In the split phase, some healers are assigned to the warlock tank.

削弱:改动内容

  • Patch 2.1.0 greatly reduced the radius of Chaos Blast, letting melee play the Demon form more safely.
  • The Whirlwind phase duration before metamorphosis was shortened.
  • Leotheras' HP was reduced.
  • Inner Demons were made easier to kill and less dangerous.
  • In raid terms: melee gets more uptime, the fight is shorter and Inner Demon failures from healers or protection tanks are less likely.
Patch 2.1.0Leotheras patch historyTBC Classic 2.4.3 post-nerf hotfix
Fathom-Lord Karathress

战斗 4 / 6 · Serpentshrine Cavern

Fathom-Lord Karathress

议会之战:三名守卫在前,卡拉瑟雷斯在后

Kill orderInterruptsSpitfire Totem
速览: 将坦克和治疗师分成四个敌人。在boss之前杀死守卫,通常是Tidalvess -> Sharkkis -> Caribdis -> Karathress。每个喷火图腾都会立即死亡。卡里布迪斯的治疗波必须尽快被打断。

团队优先级

  • Spitfire Totem dies immediately. Do not leave it for cleave.
  • Keep one kill order for the whole raid: Tidalvess -> Sharkkis -> Caribdis -> Karathress.
  • Caribdis' Healing Wave must be interrupted fast.
Pull 前
  • Assign four tank spots: Karathress, Tidalvess, Sharkkis/pets and Caribdis away from the raid.
  • The Caribdis group needs fast interrupts.
  • Make it clear that Spitfire Totem is an immediate target swap.
  • Recommended kill order: Tidalvess -> Sharkkis -> Caribdis -> Karathress.
机制参考
Cataclysmic Bolt
卡拉瑟斯随机击中一名玩家,使其生命值达到最大生命值的 50%,并短暂击晕他们。
Sear Nova
近战范围内的火焰伤害。
Blessing of the Tides
如果卡拉瑟斯在守卫还活着时生命值达到 75%,他会根据活着的守卫获得巨大的急速增益。
Spitfire Totem
通过泰达维斯获得的危险图腾。如果不集中的话,它会很快杀死团队。
Healing Wave
卡里布迪斯治愈了其他 Boss。施法速度很快,必须被打断。
Tidal Surge
Caribdis 将球员冻结在 10 码范围内。传播减少了链条。
阶段规划与战术
拉动和定位
卡里布迪斯带着专门的坦克、治疗师和中断队伍被带到很远的地方。主坦克对卡拉瑟斯造成威胁。袭击从泰达维斯开始。
潮汐
快点杀吧。每个喷火图腾都是即时目标交换。
鲨鱼族
鲨鱼坦克还可以拾取召唤的宠物小怪。将它们砍倒,但要尊重深渊潜伏者的孢子爆炸。
卡里布迪斯
一旦泰达维斯和鲨鱼人死亡,整个团队就会转移到加勒比迪斯。传播潮汐涌动并打断治疗波。
卡拉瑟雷斯
打完老大。主坦克在整个遭遇战中建立后应该具有足够的威胁。
职责说明

坦克

  • Main tank holds Karathress; off-tanks hold the guards. A druid or paladin fits Sharkkis and pets well.
  • Save defensives for The Beast Within.
  • The Caribdis tank keeps her away from the raid.

近战

  • Spitfire Totem is always first.
  • If you are assigned to Caribdis interrupts, stop the cast fast.
  • Stay behind mobs, especially around Caribdis and Elite-style cleaves.

远程

  • Spitfire Totem is always first.
  • Help with Caribdis interrupts when needed; Curse of Tongues and Mind-numbing Poison help.
  • Stay spread for Tidal Surge.

治疗

  • Healing assignments are mandatory because three to four tanks are taking damage.
  • Caribdis group healers need to stay spread for Tidal Surge.
  • Be ready for spot healing after Cataclysmic Bolt.

削弱:改动内容

  • Karathress does not have the same level of documented boss-specific TBC mechanic nerfs as Hydross, Leotheras, Morogrim or Vashj.
  • One documented 2007 change concerned creature pack respawns tied to the encounter after the boss died.
  • TBC Classic pre-nerf notes mentioned Fathom Lurker Banish immunity.
  • In raid terms: Karathress is more of an execution check than a version-dependent fight. Kill order, interrupts and Spitfire Totem decide the pull.
  • From a loot perspective Karathress benefited from later token/drop changes, but the fight itself changed little compared with other SSC bosses.
Warcraft Wiki — KarathressTBC Classic pre-nerf not-a-bug listPatch 2.4.0 / token changes
Morogrim Tidewalker

战斗 5 / 6 · Serpentshrine Cavern

Morogrim Tidewalker

鱼人波浪、治疗者威胁和水球结束

Murloc tanksWatery GraveWater Globules
速览: 主坦克使莫罗格林远离突袭。地震会召唤两波由 6 名鱼人组成的鱼人,它们会在 AoE 开始前在坦克外聚集。治疗师在地震后不能立即过度治疗,因为鱼人治疗师的威胁可以消灭团队。 25% 时,将 Boss 移离球体并烧毁他。

团队优先级

  • After Earthquake, DPS and healers wait until murloc tanks have threat.
  • Slow and stack murloc waves before heavy AoE.
  • At 25%, move the boss away from Globules and use all cooldowns to finish.
Pull 前
  • Place murloc tanks and CC/slow players near hallways or waterfalls before the pull.
  • Hunter Frost Traps, mage Rank 1 Blizzard and Sappers help with snap threat and slows.
  • The main tank tanks the boss near a pillar or wall, facing away from the raid.
  • Healers must understand not to spam raid heals after Earthquake until murloc tanks have threat.
机制参考
Tidal Wave
Boss 面前的冰霜锥加上近战攻击速度减益。让 Boss 远离突袭。
Watery Grave
四名随机玩家被传送到瀑布,因坠落伤害而被击晕并掉落。
Earthquake
50 码范围内的突袭伤害,以及从两个入口发出的两波潮行者潜伏者鱼人波。
Summon Water Globule
25% 时,缓慢的蓝色小球会从瀑布中产生,固定玩家并在接触时爆炸。
阶段规划与战术
第一阶段
将 Boss 坦克从突袭中拉开。突袭部队站在后面并造成伤害。快速治疗水之坟墓目标。
地震 -> 鱼人
当地震发生时,鱼人坦克会收集小怪。 DPS 和治疗者在大 AoE 或团队治疗之前等待威胁。
范围阶段
一旦威胁得到保障,术士就会使用腐化之种并突袭 AoE 杀死鱼人。冰霜陷阱和暴风雪使波浪堆积并减慢速度。
25% 小球
主坦克将莫罗格林移动到远离球体的房间角落。在房间充满云彩之前使用嗜血/英雄主义和主要冷却时间。
职责说明

坦克

  • Murloc tanks carry the hardest job. Get snap threat before the raid uses AoE.
  • The main tank keeps Tidal Wave away from the raid.
  • In phase 3, move the boss away from Water Globules.

近战

  • Do not touch Tidewalker Lurkers before the tank has threat.
  • Bandage after Earthquake if possible.
  • Avoid Globules in the final phase.

远程

  • Do not AoE the murloc wave too early.
  • Hunters and mages slow waves with Frost Trap and Rank 1 Blizzard.
  • Use cooldowns after 25% to burn the boss.

治疗

  • Assign 1-2 healers to Watery Grave targets; druid HoTs work well.
  • After Earthquake, wait briefly before broad raid healing so healer threat does not pull murloc aggro.
  • Keep murloc tanks alive while they gather both waves.

削弱:改动内容

  • Patch 2.1.0 made Earthquake ignore line of sight, removing LoS cheese.
  • Morogrim was moved to a more central position in the room.
  • Tidewalker Lurkers no longer called nearby creatures for help.
  • The TBC Classic post-nerf pass on 14 December 2021 changed Tidewalker Lurker add HP to post-nerf values; Blizzard did not publish exact boss-specific numbers.
  • In raid terms: pre-nerf Morogrim tests add tanks, healer threat and AoE discipline. Post-nerf, the murloc phase is much lighter.
Patch 2.1.0Blizzard Raid Adjustments DiscussionTBC Classic 2.4.3 post-nerf hotfix
Lady Vashj

战斗 6 / 6 · Serpentshrine Cavern

Lady Vashj

SSC 结局:核心传球、添加控制和第 3 阶段 DPS 竞赛

3 phasesTainted CoreStatic ChargeSporebats
速览: 第一阶段:扩散并将 Vashj 推至 70%。第 2 阶段:处理添加任务,杀死被污染的元素,将被污染的核心传递给生成器并禁用所有四个护盾生成器。第三阶段:清除剩余的小怪,给予主坦克威胁,利用每个冷却时间并在毒云覆盖平台之前杀死老板。

团队优先级

  • Static Charge can also land on the tank. If it does, melee moves away from the tank or to the opposite side of the boss depending on the raid's agreed plan.
  • On other players, Static Charge is moved out of the raid immediately.
  • In phase 2, the Tainted Elemental and Tainted Core chain is the raid's most important job.
  • Phase 3 starts with a threat reset: clear adds, give the main tank a moment, then send all cooldowns into the boss.
Pull 前
  • The raid spreads before the pull so Static Charge and phase 2 add assignments work cleanly.
  • Assign phase 2 roles: ranged on Striders, melee on Elites, hunters on Enchanted Elementals and a dedicated core-passing team for Tainted Cores.
  • Define the Tainted Core chain: who loots, who receives on stairs and who stands at each Shield Generator.
  • Split healers between tanks, the core group and raid healing. Mana has to last the whole fight.
机制参考
Static Charge
随机减益对 5 码内的玩家造成自然伤害。它还可以击中坦克:近战反应并在坦克周围留下空间。其他目标立即耗尽。
Shock Blast
对威胁最高的目标造成自然伤害和 5 秒眩晕。接地图腾可以防止它。
Entangle
定身并对 15 码内的玩家造成伤害。它不可驱散,但可以通过自由祝福、暗影披风、变形或 PvP 饰品等效果来移除。
Forked Lightning
Vashj 的第二阶段额锥。通过远离锥体线来避免它。
Tainted Core
由被污染的元素掉落。携带它的玩家被定身,必须将其扔给另一个玩家,直到它到达护盾发生器。
Toxic Spores
第三阶段孢子蝠在地面上留下毒云。随着时间的推移,平台就被填满了。
阶段规划与战术
第一阶段:100% -> 70%
散布在房间各处。消除静电。仅使用短冷却时间;为第 3 阶段节省较长的冷却时间。
第二阶段:护盾发生器
瓦斯琪启动了她的护盾和四个发电机。添加继续,直到所有四个发电机都因受污染的核心而关闭。
第 2 阶段:添加作业
近战从背后杀死盘牙精英。远程击杀或风筝盘牙阔步者;由于恐慌,近战不会靠近步行者。猎人会覆盖魔法元素,这样他们就不会增强瓦斯琪。
第二阶段:被污染的核心
被污染的元素很快就会消失,所以他们必须立即死亡。通过将核心从玩家抛向发电机来移动。如果核心持有者死亡,核心就会消失。
第三阶段:50% -> 0%
当护盾掉落时,威胁就会重置。杀死剩余的小怪,给予主坦克威胁,然后使用嗜血/英雄主义和主要冷却时间。你可以杀死早期的孢子蝠,但最终是与毒云的 DPS 竞赛。
职责说明

坦克

  • Misdirection on the pull helps open harder.
  • Static Charge can hit the tank. Keep Vashj controlled and give melee space to react.
  • Phase 2 off-tanks keep Coilfang Elites away from the raid and faced away from melee DPS.
  • In the pre-nerf Persuasion version, tanks can taunt mind-controlled players.
  • The main tank stands close to Vashj as the fourth generator shuts down, because proximity threat starts phase 3.

近战

  • Move Static Charge out of the melee pack immediately.
  • If the tank gets Static Charge, move away from the tank or to the opposite side of the boss according to the raid plan.
  • In phase 2, stay behind Elites and do not go near Striders.
  • Save major cooldowns for the start of phase 3.

远程

  • Move Static Charge out of the ranged/healer group immediately.
  • In phase 2, focus Coilfang Striders; switch to Elites only if no Strider is alive.
  • Hunters spread out to cover Enchanted Elementals.

治疗

  • Spread healers around the room because damage happens everywhere.
  • Mana is a fight-long resource: use potions and runes early enough.
  • Deaths in the core group during phase 2 are extremely expensive.

削弱:改动内容

  • Patch 2.1.0 removed Lady Vashj's Persuasion ability from the post-nerf version. This is the largest single nerf.
  • Toxic Spores no longer dealt impact damage when they landed.
  • Greyheart Technicians were made easier and less damaging.
  • Coilfang Priestesses became Polymorphable and their Holy Fire damage was reduced.
  • Tainted Core roots the carrier, so the Core must be passed from player to player toward the Shield Generator.
  • Patch 2.4.0 allowed access to Vashj without killing all previous SSC bosses first; in Classic, the matching shortcut arrived with the post-nerf pass.
  • In raid terms: pre-nerf Vashj is a coordination and RNG wall. Post-nerf shifts the fight more toward clean execution and a DPS race.
Patch 2.1.0Patch 2.4.0Blizzard TBC Classic post-nerf discussionWowhead TBC Classic nerf notes

来源和范围

来源用于历史核对。优先级为 Blizzard hotfixes 和官方帖子,其次是 Wowhead、Warcraft Wiki 和 patch history。

  1. Blizzard Forums — Reminder: Tier 5 raid tuning coming next week
    https://eu.forums.blizzard.com/en/wow/t/reminder-tier-5-raid-tuning-coming-next-week/330755/37
  2. Blizzard Forums — Raid Adjustments Discussion
    https://us.forums.blizzard.com/en/wow/t/raid-adjustments-discussion/1130422
  3. Blizzard Forums — Burning Crusade Classic hotfixes
    https://eu.forums.blizzard.com/en/wow/t/burning-crusade-classic-hotfixes-%E2%80%93-updated-16-august/286333
  4. Wowhead — Tier 5 raids ‘Not a Bug’ list / pre-nerf recreation
    https://www.wowhead.com/tbc/news/tier-5-raids-not-a-bug-list-ability-tuning-re-creates-pre-nerf-versions-of-324196
  5. Wowhead — Nerfs to Phase 2 bosses scheduled for Dec 14
    https://www.wowhead.com/tbc/news/nerfs-to-phase-2-bosses-scheduled-for-week-of-december-14-for-burning-crusade-324979
  6. Wowhead — SSC/TK attunements and boss nerfs
    https://www.wowhead.com/tbc/news/serpentshrine-cavern-and-tempest-keep-attunements-removed-next-week-with-boss-325265
  7. Wowpedia / Warcraft Wiki — Patch 2.1.0
    https://wowpedia.fandom.com/wiki/Patch_2.1.0
  8. Wowpedia / Warcraft Wiki — Patch 2.2.0
    https://wowpedia.fandom.com/wiki/Patch_2.2.0
  9. Wowpedia / Warcraft Wiki — Patch 2.4.0
    https://wowpedia.fandom.com/wiki/Patch_2.4.0
  10. Warcraft Wiki — Hydross the Unstable
    https://warcraft.wiki.gg/wiki/Hydross_the_Unstable
  11. Wowpedia / Warcraft Wiki — The Lurker Below
    https://wowpedia.fandom.com/wiki/The_Lurker_Below
  12. Wowpedia / Warcraft Wiki — Leotheras the Blind
    https://wowpedia.fandom.com/wiki/Leotheras_the_Blind
  13. Warcraft Wiki — Fathom-Lord Karathress
    https://warcraft.wiki.gg/wiki/Fathom-Lord_Karathress
  14. Wowpedia / Warcraft Wiki — Morogrim Tidewalker
    https://wowpedia.fandom.com/wiki/Morogrim_Tidewalker
  15. Wowpedia / Warcraft Wiki — Lady Vashj tactics
    https://wowpedia.fandom.com/wiki/Lady_Vashj_(tactics)

如果 Blizzard 发布 Serpentshrine Cavern 的单独 Anniversary tuning list,请根据官方信息重新核对 nerf 部分和标签。