World of Warcraft: The Burning Crusade Classic - Serpentshrine Cavern

Serpentshrine Cavern 團隊副本筆記

Serpentshrine Cavern 的簡短 raid checklist。用於快速確認 boss pull 優先級、職責、核心 mechanics 和 pre/post-nerf 備註。

繁體中文Raid notesRole checksPre/Post-nerf

團隊副本中的用法

打開目前要 pull 的 encounter,先看 TL;DR 和 raid priorities。然後再檢查 setup、職責、mechanics 和 nerf notes。

這是用於 pull 間快速確認的 raid checklist。具體站位、cooldowns 和 assignments 請依自己的團隊配置調整。

如何閱讀nerf註釋

SSC 並沒有因為一項改變而變得更容易。在最初的 TBC 中,第一波主要浪潮是補丁 2.1.0,而後來的 2.2.0 和 2.4.0 更改影響了戰利品、徽章、代幣和訪問權限。在TBC經典版中,SSC首先以2.1之前的狀態開啟,然後在2021年12月14日轉移到原始TBC 2.4.3後nerf狀態。

給團隊指揮: 核心戰術通常保持不變,但削弱後給了團隊更多犯錯的空間。添加的死亡速度更快,坦克尖峰不那麼殘酷,Vashj RNG/MC 混亂對團隊的懲罰也更少。
Hydross the Unstable

戰鬥 1 / 6 · Serpentshrine Cavern

Hydross the Unstable

二抗坦克過渡戰

Frost / Nature ResistThreat resetAdds on every transition
重點摘要: 在大約 100% 標記堆疊處將 Hydross 在 Frost 和 Nature 側之間移動。在過渡之前停止所有傷害,讓正確裝備的抵抗坦克拿起老闆並添加,殺死四個元素,然後返回老闆。

團隊優先事項

  • Swap sides around the 100% Mark stack; do not panic-swap too early.
  • All damage stops during the transition, including pets and totems.
  • The correct resist tank must pick up Hydross and all four adds immediately after the swap.
Pull 前
  • Bring two real tanks: one Frost Resistance tank and one Nature Resistance tank.
  • Assign who tanks each form and who catches the transition adds.
  • Make sure the raid understands the line Hydross crosses: inside the beams is Frost, outside the beams is Nature.
  • During the Frost phase, players spread at least 8 yards for Water Tomb.
機制參考
Mark of Hydross
疊加受到的冰霜傷害減益:10%、25%、50%、100%、250%、500%。通常以 100% 過渡。
Water Tomb
隨機冰霜階段眩暈和 DoT。它會束縛 8 碼內的玩家,因此必須分散。
Mark of Corruption
疊加自然傷害減益的步驟與海德羅斯印記相同。
Vile Sludge
自然階段 DoT 使目標受到的傷害和治療效果降低 50%。它不像水墓那樣連鎖。
Summon Water Elemental
每次形態交換都會產生四個小怪。正確的抗蝕劑罐需要快速拾取它們。
階段規劃與戰術

從正確的一側乾淨地開始。殺死拉力帶來的污染水元素,並避免激怒左側的小怪。
霜凍階段
襲擊蔓延開來。霜凍罐將 Hydross 保持在橫樑內。不遲於 100% 海德羅斯印記堆疊後移出。
過渡
所有傷害都會停止,包括寵物和灼熱圖騰。坦克推動 Hydross 衝過終點線。對面的抵抗坦克拿起了boss和小怪。
自然階段
定位稍微寬鬆一些,但腐敗印記以同樣的方式提升。先殺掉add,回到boss處,然後把他移回100%。
職責說明

坦克

  • Watch the Mark stack and start the move at 100%.
  • Do not move too early or too late: too many transitions stretch the fight, too high a Mark kills the tank.
  • Keep the adds controlled. Backup off-tanks and Banish can save a messy transition.

近戰

  • Stop damage completely during transitions.
  • Kill adds before returning to the boss.
  • In the Frost phase, spread as much as your melee role allows.

遠程

  • Stop damage completely during transitions.
  • Focus the adds down immediately after each form swap.
  • Hunters can use Misdirection to stabilize the transition.

治療

  • Save cooldowns for transitions; boss plus four adds creates a heavy tank damage spike.
  • Spot heal players hit by Water Tomb.
  • Nature-phase raid damage is usually lighter than Frost-phase raid damage.

削弱:改動內容

  • Crushing Blow was removed in original TBC by hotfix, reducing sudden tank deaths.
  • Patch 2.1.0 reduced Hydross' melee damage, add HP and slightly reduced the boss HP.
  • Vile Sludge no longer hit pets in the post-nerf state.
  • In raid terms: the basic strategy stays the same, but transitions and tank survival are much more forgiving post-nerf.
  • In TBC Classic, SSC/TK moved as a whole to the Original TBC 2.4.3 post-nerf state on 14 December 2021.
Blizzard hotfix archivePatch 2.1.0TBC Classic 2.4.3 post-nerf hotfix
The Lurker Below

戰鬥 2 / 6 · Serpentshrine Cavern

The Lurker Below

可釣魚的平台 Boss 具有 Spout 閃避和淹沒功能

Fishing 300+Spout dodgeSubmerge adds
重點摘要: 清理平台、燒開水、釣起 Boss 並保持攻擊蔓延。跳入水中躲避 Spout,爬回來,並在淹沒期間控制小平台上的伏擊者,而主平台首先殺死守護者。

團隊優先事項

  • Spreading reduces Geyser knockback chains.
  • Dodge Spout early: jump into the water, let the beam pass and climb back up.
  • During submerge, small platforms control Ambushers while the main platform kills Guardians.
Pull 前
  • Clear the platforms before the boss so the water below boils and the Coilfang Frenzy fish die.
  • One player with 300+ Fishing fishes the boss up.
  • Place hunters, warlocks and mages on small platforms to control Ambushers.
  • Do not spam jump in the water: Scalding Water deals damage underwater and when you land in it.
機制參考
Geyser
隨機 10 碼 AoE 和擊退。球員需要保持分散。
Whirl
對近戰範圍內的玩家造成物理傷害和短暫擊退。
Spout
從boss嘴裡噴出旋轉的水柱。大多數玩家透過跳入水中來躲避;近戰可以在boss身後移動。
Water Bolt
如果沒有人處於近戰範圍內則施放。實際上,這是一種一次性的反漏洞。
階段規劃與戰術
第一階段
水箱立在主平台的邊緣,通常不在水中。襲擊蔓延並造成傷害。看完間歇泉後,再爬上去。
噴口
繼續造成傷害,直到噴水轉向你。跳入水中,讓光束通過,然後立即站起來。
淹沒
盤牙伏擊者會在小型平台上生成,並且應該被控制。盤牙守護者來到主平台,陷入困境並集中註意力。
出現
一分鐘後,潛伏者重新浮出水面,通常會進行「旋轉」->「噴水」->「旋轉」。主平台上的玩家必須做好跳躍的準備。
職責說明

坦克

  • The main tank keeps the boss on the edge and Intercepts back after Whirl.
  • Off-tanks pick up Guardians during submerge.
  • Dodge Spout like everyone else; do not jump-spam in the water.

近戰

  • Stay spread on the main platform for Geyser.
  • During submerge, kill Guardians before Ambushers.
  • Spout can be dodged by moving behind the boss if you are confident with the movement.

遠程

  • Players on small platforms CC the Ambushers.
  • Focus Guardians once Ambushers are controlled.
  • Dodge Spout by jumping into the water.

治療

  • Spot heal players hit by Geyser.
  • Watch add-phase raid damage if Guardians are still alive when the boss resurfaces.
  • Keep an eye on players climbing back from the water, but do not get caught by Spout yourself.

削弱:改動內容

  • Patch 2.1.0 reduced Scalding Water damage, but increased Coilfang Frenzy melee damage.
  • Several hotfixes fixed Lurker spawn, reset and submerge behavior as well as Geyser knockback issues.
  • A later patch added small ramps to the center platform, making it easier to climb back up.
  • In raid terms: the core tactic does not change, but water, knockback and bug-related wipe risks are lower.
  • Community observations have discussed Classic post-nerf HP changes, but Blizzard did not publish exact Lurker-specific numbers.
Patch 2.1.0The Lurker Below patch historyTBC Classic post-nerf hotfix
Leotheras the Blind

戰鬥 3 / 6 · Serpentshrine Cavern

Leotheras the Blind

人類/惡魔循環、威脅消除與個人內心惡魔

Warlock Fire Resist tankThreat wipeInner Demon
重點摘要: 清理房間,用完旋風,在每次威脅消除後給坦克時間,並立即殺死自己的心魔。惡魔形態通常會被火抗術士擊倒。 15% 時,燃燒人類形態,而惡魔形態則保持坦克狀態。

團隊優先事項

  • After Whirlwind and form swaps, threat resets: DPS waits for the tank.
  • The Demon form belongs to the Fire Resistance warlock, not to a random caster.
  • Kill your Inner Demon immediately. It is always your first priority.
Pull 前
  • Clear the room trash because Whirlwind needs a lot of space.
  • The recommended Demon tank is a warlock in Fire Resistance gear spamming Searing Pain.
  • Make sure the raid understands that threat resets after Whirlwind and after form swaps.
  • Every player must be able to kill their own Inner Demon quickly.
機制參考
Whirlwind
僅限人類形態。萊歐瑟拉斯向隨機玩家旋轉,造成大量傷害和流血 DoT。
Chaos Blast
對威脅最高的目標造成惡魔形態的火焰傷害。這就是術士坦克車使用火抗性的原因。
Insidious Whisper
以最多五名玩家為目標並產生內心惡魔。如果玩家沒有殺死他們的惡魔,他們就會受到精神控制,團隊必須殺死他們。
Split Shadow of Leotheras
15%時,boss分裂為人類和惡魔形態。兩者都需要坦克,但突襲會殺死人類形態。
階段規劃與戰術
第一階段:人類
坦克車接住了 Boss,攻擊造成傷害。旋風期間,大家都逃跑了;如果 Boss 安全離開,遠程攻擊可以持續造成傷害。
旋風之後
威脅消除。所有 DPS 短暫暫停;獵人可以誤導主坦克。
第二階段:惡魔
術士坦克車用灼熱之痛接住了 Boss。其他人都在造成傷害之前等待威脅。
心魔
如果你遇到了惡魔,停止一切並殺死它。坦克可能需要更換護盾並使用進攻冷卻時間。
第三階段:分裂
15% 時,人類形態使用主要冷卻時間。術士坦克控制著惡魔,而治療者則支持他們。
職責說明

坦克

  • Threat resets after Whirlwind and form swaps. DPS must wait.
  • If a tank gets Inner Demon, use an aggressive weapon or offensive set to kill it.
  • In the split phase, make sure both Human and Demon forms are controlled.

近戰

  • Run out of Whirlwind immediately.
  • Do not open on Demon form before the warlock tank has threat.
  • Kill Inner Demon before anything else.

遠程

  • You can damage during Whirlwind if you are safely far away.
  • Wait for Demon-form threat.
  • Inner Demon is always priority number one.

治療

  • Whirlwind bleed needs raid healing if several players get clipped.
  • Be careful with large heals during transitions because the threat wipe can send the boss to a healer.
  • In the split phase, some healers are assigned to the warlock tank.

削弱:改動內容

  • Patch 2.1.0 greatly reduced the radius of Chaos Blast, letting melee play the Demon form more safely.
  • The Whirlwind phase duration before metamorphosis was shortened.
  • Leotheras' HP was reduced.
  • Inner Demons were made easier to kill and less dangerous.
  • In raid terms: melee gets more uptime, the fight is shorter and Inner Demon failures from healers or protection tanks are less likely.
Patch 2.1.0Leotheras patch historyTBC Classic 2.4.3 post-nerf hotfix
Fathom-Lord Karathress

戰鬥 4 / 6 · Serpentshrine Cavern

Fathom-Lord Karathress

議會之戰:三名守衛在前,卡拉瑟雷斯在後

Kill orderInterruptsSpitfire Totem
重點摘要: 將坦克和治療師分成四個敵人。在boss之前殺死守衛,通常是Tidalvess -> Sharkkis -> Caribdis -> Karathress。每個噴火圖騰都會立即死亡。卡里布迪斯的治療波必須盡快被打斷。

團隊優先事項

  • Spitfire Totem dies immediately. Do not leave it for cleave.
  • Keep one kill order for the whole raid: Tidalvess -> Sharkkis -> Caribdis -> Karathress.
  • Caribdis' Healing Wave must be interrupted fast.
Pull 前
  • Assign four tank spots: Karathress, Tidalvess, Sharkkis/pets and Caribdis away from the raid.
  • The Caribdis group needs fast interrupts.
  • Make it clear that Spitfire Totem is an immediate target swap.
  • Recommended kill order: Tidalvess -> Sharkkis -> Caribdis -> Karathress.
機制參考
Cataclysmic Bolt
卡拉瑟斯隨機擊中一名玩家,使其生命值達到最大生命值的 50%,並短暫擊暈他們。
Sear Nova
近戰範圍內的火焰傷害。
Blessing of the Tides
如果卡拉瑟斯在守衛還活著時生命值達到 75%,他會根據活著的守衛獲得巨大的急速增益。
Spitfire Totem
透過泰達維斯獲得的危險圖騰。如果不集中的話,它會很快殺死團隊。
Healing Wave
卡里布迪斯治癒了其他 Boss。施法速度很快,必須打斷。
Tidal Surge
Caribdis 將球員凍結在 10 碼範圍內。傳播減少了鏈條。
階段規劃與戰術
拉動和定位
卡里布迪斯帶著專門的坦克車、治療師和中斷隊伍被帶到很遠的地方。主坦克對卡拉瑟斯造成威脅。襲擊從泰達維斯開始。
潮汐
快點殺吧。每個噴火圖騰都是即時目標交換。
鯊魚族
鯊魚坦克還可以拾取召喚的寵物小怪。將它們砍倒,但要尊重深淵潛伏者的孢子爆炸。
卡里布迪斯
一旦泰達維斯和鯊魚人死亡,整個團隊就會轉移到加勒比海迪斯。傳播潮汐湧動並打斷治療波。
卡拉瑟雷斯
打完老大。主坦克在整個遭遇戰中建立後應該要有足夠的威脅。
職責說明

坦克

  • Main tank holds Karathress; off-tanks hold the guards. A druid or paladin fits Sharkkis and pets well.
  • Save defensives for The Beast Within.
  • The Caribdis tank keeps her away from the raid.

近戰

  • Spitfire Totem is always first.
  • If you are assigned to Caribdis interrupts, stop the cast fast.
  • Stay behind mobs, especially around Caribdis and Elite-style cleaves.

遠程

  • Spitfire Totem is always first.
  • Help with Caribdis interrupts when needed; Curse of Tongues and Mind-numbing Poison help.
  • Stay spread for Tidal Surge.

治療

  • Healing assignments are mandatory because three to four tanks are taking damage.
  • Caribdis group healers need to stay spread for Tidal Surge.
  • Be ready for spot healing after Cataclysmic Bolt.

削弱:改動內容

  • Karathress does not have the same level of documented boss-specific TBC mechanic nerfs as Hydross, Leotheras, Morogrim or Vashj.
  • One documented 2007 change concerned creature pack respawns tied to the encounter after the boss died.
  • TBC Classic pre-nerf notes mentioned Fathom Lurker Banish immunity.
  • In raid terms: Karathress is more of an execution check than a version-dependent fight. Kill order, interrupts and Spitfire Totem decide the pull.
  • From a loot perspective Karathress benefited from later token/drop changes, but the fight itself changed little compared with other SSC bosses.
Warcraft Wiki — KarathressTBC Classic pre-nerf not-a-bug listPatch 2.4.0 / token changes
Morogrim Tidewalker

戰鬥 5 / 6 · Serpentshrine Cavern

Morogrim Tidewalker

魚人波浪、治療者威脅和水球結束

Murloc tanksWatery GraveWater Globules
重點摘要: 主坦克使莫羅格林遠離突襲。地震會召喚兩波由 6 名魚人組成的魚人,它們會在 AoE 開始前在坦克外聚集。治療師在地震後不能立即過度治療,因為魚人治療師的威脅可以消滅團隊。 25% 時,將 Boss 移離球體並燒毀他。

團隊優先事項

  • After Earthquake, DPS and healers wait until murloc tanks have threat.
  • Slow and stack murloc waves before heavy AoE.
  • At 25%, move the boss away from Globules and use all cooldowns to finish.
Pull 前
  • Place murloc tanks and CC/slow players near hallways or waterfalls before the pull.
  • Hunter Frost Traps, mage Rank 1 Blizzard and Sappers help with snap threat and slows.
  • The main tank tanks the boss near a pillar or wall, facing away from the raid.
  • Healers must understand not to spam raid heals after Earthquake until murloc tanks have threat.
機制參考
Tidal Wave
Boss 前方的冰霜錐加上近戰攻擊速度減益。讓 Boss 遠離突襲。
Watery Grave
四名隨機玩家被傳送到瀑布,因墜落傷害而被擊暈並掉落。
Earthquake
50 碼範圍內的突襲傷害,以及從兩個入口發出的兩波潮行者潛伏者魚人波。
Summon Water Globule
25% 時,緩慢的藍色小球會從瀑布中產生,固定玩家並在接觸時爆炸。
階段規劃與戰術
第一階段
將 Boss 坦克從突襲中拉開。突襲部隊站在後面並造成傷害。快速治療水之墳墓目標。
地震 -> 魚人
當地震發生時,魚人坦克車會收集小怪。 DPS 和治療者在大 AoE 或團隊治療之前等待威脅。
範圍階段
一旦威脅得到保障,術士就會使用腐化之種並突襲 AoE 殺死魚人。冰霜陷阱和暴風雪使波浪堆積並減慢速度。
25% 小球
主坦克將莫羅格林移動到遠離球體的房間角落。在房間充滿雲彩之前使用嗜血/英雄主義和主要冷卻時間。
職責說明

坦克

  • Murloc tanks carry the hardest job. Get snap threat before the raid uses AoE.
  • The main tank keeps Tidal Wave away from the raid.
  • In phase 3, move the boss away from Water Globules.

近戰

  • Do not touch Tidewalker Lurkers before the tank has threat.
  • Bandage after Earthquake if possible.
  • Avoid Globules in the final phase.

遠程

  • Do not AoE the murloc wave too early.
  • Hunters and mages slow waves with Frost Trap and Rank 1 Blizzard.
  • Use cooldowns after 25% to burn the boss.

治療

  • Assign 1-2 healers to Watery Grave targets; druid HoTs work well.
  • After Earthquake, wait briefly before broad raid healing so healer threat does not pull murloc aggro.
  • Keep murloc tanks alive while they gather both waves.

削弱:改動內容

  • Patch 2.1.0 made Earthquake ignore line of sight, removing LoS cheese.
  • Morogrim was moved to a more central position in the room.
  • Tidewalker Lurkers no longer called nearby creatures for help.
  • The TBC Classic post-nerf pass on 14 December 2021 changed Tidewalker Lurker add HP to post-nerf values; Blizzard did not publish exact boss-specific numbers.
  • In raid terms: pre-nerf Morogrim tests add tanks, healer threat and AoE discipline. Post-nerf, the murloc phase is much lighter.
Patch 2.1.0Blizzard Raid Adjustments DiscussionTBC Classic 2.4.3 post-nerf hotfix
Lady Vashj

戰鬥 6 / 6 · Serpentshrine Cavern

Lady Vashj

SSC 結局:核心傳球、添加控制和第 3 階段 DPS 競賽

3 phasesTainted CoreStatic ChargeSporebats
重點摘要: 第一階段:擴散並將 Vashj 推至 70%。第 2 階段:處理新增任務,殺死被污染的元素,將被污染的核心傳遞給產生器並停用所有四個護盾產生器。第三階段:清除剩餘的小怪,給予主坦克威脅,利用每個冷卻時間並在毒雲覆蓋平台之前殺死老闆。

團隊優先事項

  • Static Charge can also land on the tank. If it does, melee moves away from the tank or to the opposite side of the boss depending on the raid's agreed plan.
  • On other players, Static Charge is moved out of the raid immediately.
  • In phase 2, the Tainted Elemental and Tainted Core chain is the raid's most important job.
  • Phase 3 starts with a threat reset: clear adds, give the main tank a moment, then send all cooldowns into the boss.
Pull 前
  • The raid spreads before the pull so Static Charge and phase 2 add assignments work cleanly.
  • Assign phase 2 roles: ranged on Striders, melee on Elites, hunters on Enchanted Elementals and a dedicated core-passing team for Tainted Cores.
  • Define the Tainted Core chain: who loots, who receives on stairs and who stands at each Shield Generator.
  • Split healers between tanks, the core group and raid healing. Mana has to last the whole fight.
機制參考
Static Charge
隨機減益對 5 碼內的玩家造成自然傷害。它還可以擊中坦克:近戰反應並在坦克周圍留下空間。其他目標立即耗盡。
Shock Blast
對威脅最高的目標造成自然傷害和 5 秒眩暈。接地圖騰可以防止它。
Entangle
定身並對 15 碼內的玩家造成傷害。它不可驅散,但可以透過自由祝福、暗影披風、變形或 PvP 飾品等效果來移除。
Forked Lightning
Vashj 的第二階段額錐。透過遠離錐體線來避免它。
Tainted Core
由被污染的元素掉落。攜帶它的玩家被定身,必須將其扔給另一個玩家,直到它到達護盾發生器。
Toxic Spores
第三階段孢子蝠在地面上留下毒雲。隨著時間的推移,平台就被填滿了。
階段規劃與戰術
第一階段:100% -> 70%
散佈在房間各處。消除靜電。僅使用短冷卻時間;為第 3 階段節省較長的冷卻時間。
第二階段:護盾產生器
瓦斯琪啟動了她的護盾和四個發電機。添加繼續,直到所有四個發電機都因受污染的核心而關閉。
第 2 階段:新增作業
近戰從背後殺死盤牙菁英。遠程擊殺或風箏盤牙闊步者;由於恐慌,近戰不會靠近步行者。獵人會覆蓋魔法元素,這樣他們就不會增強瓦斯琪。
第二階段:被污染的核心
被污染的元素很快就會消失,所以他們必須立即死亡。透過將核心從玩家拋向發電機來移動。如果核心持有者死亡,核心就會消失。
第三階段:50% -> 0%
當護盾掉落時,威脅就會重置。殺死剩餘的小怪,給予主坦克威脅,然後使用嗜血/英雄主義和主要冷卻時間。你可以殺死早期的孢子蝠,但最終是與毒雲的 DPS 競爭。
職責說明

坦克

  • Misdirection on the pull helps open harder.
  • Static Charge can hit the tank. Keep Vashj controlled and give melee space to react.
  • Phase 2 off-tanks keep Coilfang Elites away from the raid and faced away from melee DPS.
  • In the pre-nerf Persuasion version, tanks can taunt mind-controlled players.
  • The main tank stands close to Vashj as the fourth generator shuts down, because proximity threat starts phase 3.

近戰

  • Move Static Charge out of the melee pack immediately.
  • If the tank gets Static Charge, move away from the tank or to the opposite side of the boss according to the raid plan.
  • In phase 2, stay behind Elites and do not go near Striders.
  • Save major cooldowns for the start of phase 3.

遠程

  • Move Static Charge out of the ranged/healer group immediately.
  • In phase 2, focus Coilfang Striders; switch to Elites only if no Strider is alive.
  • Hunters spread out to cover Enchanted Elementals.

治療

  • Spread healers around the room because damage happens everywhere.
  • Mana is a fight-long resource: use potions and runes early enough.
  • Deaths in the core group during phase 2 are extremely expensive.

削弱:改動內容

  • Patch 2.1.0 removed Lady Vashj's Persuasion ability from the post-nerf version. This is the largest single nerf.
  • Toxic Spores no longer dealt impact damage when they landed.
  • Greyheart Technicians were made easier and less damaging.
  • Coilfang Priestesses became Polymorphable and their Holy Fire damage was reduced.
  • Tainted Core roots the carrier, so the Core must be passed from player to player toward the Shield Generator.
  • Patch 2.4.0 allowed access to Vashj without killing all previous SSC bosses first; in Classic, the matching shortcut arrived with the post-nerf pass.
  • In raid terms: pre-nerf Vashj is a coordination and RNG wall. Post-nerf shifts the fight more toward clean execution and a DPS race.
Patch 2.1.0Patch 2.4.0Blizzard TBC Classic post-nerf discussionWowhead TBC Classic nerf notes

來源和範圍

來源用於歷史核對。優先級為 Blizzard hotfixes 和官方帖子,其次是 Wowhead、Warcraft Wiki 和 patch history。

  1. Blizzard Forums — Reminder: Tier 5 raid tuning coming next week
    https://eu.forums.blizzard.com/en/wow/t/reminder-tier-5-raid-tuning-coming-next-week/330755/37
  2. Blizzard Forums — Raid Adjustments Discussion
    https://us.forums.blizzard.com/en/wow/t/raid-adjustments-discussion/1130422
  3. Blizzard Forums — Burning Crusade Classic hotfixes
    https://eu.forums.blizzard.com/en/wow/t/burning-crusade-classic-hotfixes-%E2%80%93-updated-16-august/286333
  4. Wowhead — Tier 5 raids ‘Not a Bug’ list / pre-nerf recreation
    https://www.wowhead.com/tbc/news/tier-5-raids-not-a-bug-list-ability-tuning-re-creates-pre-nerf-versions-of-324196
  5. Wowhead — Nerfs to Phase 2 bosses scheduled for Dec 14
    https://www.wowhead.com/tbc/news/nerfs-to-phase-2-bosses-scheduled-for-week-of-december-14-for-burning-crusade-324979
  6. Wowhead — SSC/TK attunements and boss nerfs
    https://www.wowhead.com/tbc/news/serpentshrine-cavern-and-tempest-keep-attunements-removed-next-week-with-boss-325265
  7. Wowpedia / Warcraft Wiki — Patch 2.1.0
    https://wowpedia.fandom.com/wiki/Patch_2.1.0
  8. Wowpedia / Warcraft Wiki — Patch 2.2.0
    https://wowpedia.fandom.com/wiki/Patch_2.2.0
  9. Wowpedia / Warcraft Wiki — Patch 2.4.0
    https://wowpedia.fandom.com/wiki/Patch_2.4.0
  10. Warcraft Wiki — Hydross the Unstable
    https://warcraft.wiki.gg/wiki/Hydross_the_Unstable
  11. Wowpedia / Warcraft Wiki — The Lurker Below
    https://wowpedia.fandom.com/wiki/The_Lurker_Below
  12. Wowpedia / Warcraft Wiki — Leotheras the Blind
    https://wowpedia.fandom.com/wiki/Leotheras_the_Blind
  13. Warcraft Wiki — Fathom-Lord Karathress
    https://warcraft.wiki.gg/wiki/Fathom-Lord_Karathress
  14. Wowpedia / Warcraft Wiki — Morogrim Tidewalker
    https://wowpedia.fandom.com/wiki/Morogrim_Tidewalker
  15. Wowpedia / Warcraft Wiki — Lady Vashj tactics
    https://wowpedia.fandom.com/wiki/Lady_Vashj_(tactics)

如果 Blizzard 發布 Serpentshrine Cavern 的單獨 Anniversary tuning list,請根據官方資訊重新核對 nerf 部分和標籤。